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Reflection positions are displayed wrong on iOS #15

@bernd-r

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@bernd-r

Hi,

thank you for creating such a cool project. This is indeed the only SSR effect I got to show up on a mobile platform.

Unfortunately the position where the reflections are rendered to seems off - almost like the objects are only shoved to the side. (see the black & white sphere and the font in the background)

img_0147

In the editor everything seems fine:

bildschirmfoto 2017-05-24 um 16 26 50

I am using Unity 5.5.0, iOS Target, Deferred, Metal

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