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AutoTrashGlobalItem.cs
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AutoTrashGlobalItem.cs
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using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ModLoader;
using Terraria.UI;
using Terraria.ID;
using Microsoft.Xna.Framework.Input;
namespace AutoTrash
{
class AutoTrashGlobalItem : GlobalItem
{
private static Item[] singleSlotArray;
private static Texture2D clearTexture;
public AutoTrashGlobalItem()
{
singleSlotArray = new Item[1];
}
public override bool Autoload(ref string name)
{
if (Main.netMode != 2)
{
clearTexture = mod.GetTexture("closeButton");
}
return base.Autoload(ref name);
}
public override bool OnPickup(Item item, Player player)
{
var autoTrashPlayer = player.GetModPlayer<AutoTrashPlayer>(mod);
//Main.NewText("ItemID: " + item.type);
//foreach (var autoItme in autoTrashPlayer.AutoTrashItems)
//{
// Main.NewText("Auto: " + autoItme.type);
//}
if (AutoTrashPlayer.IsModItem(item) && item.modItem.mod.Name == "ModLoader")
{
return true;
}
if (autoTrashPlayer.AutoTrashEnabled && autoTrashPlayer.ShouldItemBeTrashed(item))
{
autoTrashPlayer.LastAutoTrashItem = item;
//Main.item[j] = player.GetItem(player.whoAmI, Main.item[j], false, false);
return false;
}
return true;
}
public override void CaughtFishStack(int type, ref int stack)
{
AutoTrashPlayer.caughtFish = type;
}
internal void DrawUpdateAutoTrash()
{
if (Main.playerInventory)
{
Point mousePoint = new Point(Main.mouseX, Main.mouseY);
// Calculate Position of ItemSlot
Main.inventoryScale = 0.85f;
int xPosition = 448;
int yPosition = Main.instance.invBottom;
if ((Main.LocalPlayer.chest != -1 && !Main.recBigList) || Main.npcShop > 0)
{
Main.inventoryScale = 0.755f;
yPosition += 168;
xPosition += 5;
}
xPosition -= (int)(56 * Main.inventoryScale);
var autoTrashPlayer = Main.LocalPlayer.GetModPlayer<AutoTrashPlayer>(mod);
// Toggle Button
Texture2D inventoryTickTexture = Main.inventoryTickOnTexture;
if (!autoTrashPlayer.AutoTrashEnabled)
{
inventoryTickTexture = Main.inventoryTickOffTexture;
}
Rectangle slotRectangle = new Rectangle(xPosition, yPosition, (int)((float)Main.inventoryBackTexture.Width * Main.inventoryScale), (int)((float)Main.inventoryBackTexture.Height * Main.inventoryScale));
Rectangle enableButtonRectangle = new Rectangle(slotRectangle.Left + (int)(40 * Main.inventoryScale), slotRectangle.Top - 2, inventoryTickTexture.Width, inventoryTickTexture.Height);
Rectangle listButtonRectangle = new Rectangle(slotRectangle.Left + (int)(40 * Main.inventoryScale) + 1, slotRectangle.Top + 13, inventoryTickTexture.Width, inventoryTickTexture.Height);
Rectangle clearButtonRectangle = new Rectangle(slotRectangle.Left + (int)(40 * Main.inventoryScale), slotRectangle.Bottom - 9, inventoryTickTexture.Width, inventoryTickTexture.Height);
bool enableButtonHover = false;
bool listButtonHover = false;
bool clearButtonHover = false;
if (enableButtonRectangle.Contains(mousePoint))
{
Main.LocalPlayer.mouseInterface = true;
enableButtonHover = true;
if (Main.mouseLeft && Main.mouseLeftRelease)
{
autoTrashPlayer.AutoTrashEnabled = !autoTrashPlayer.AutoTrashEnabled;
Main.mouseLeftRelease = false;
Main.PlaySound(SoundID.MenuTick);
if (Main.netMode == 1)
{
//NetMessage.SendData(4, -1, -1, Main.LocalPlayer.name, Main.myPlayer, 0f, 0f, 0f, 0, 0, 0);
}
}
}
if (listButtonRectangle.Contains(mousePoint))
{
Main.LocalPlayer.mouseInterface = true;
listButtonHover = true;
if (Main.mouseLeft && Main.mouseLeftRelease)
{
AutoTrash.instance.autoTrashListUI.UpdateNeeded();
AutoTrashListUI.visible = !AutoTrashListUI.visible;
Main.PlaySound(AutoTrashListUI.visible ? SoundID.MenuOpen : SoundID.MenuClose);
}
}
if (clearButtonRectangle.Contains(mousePoint))
{
Main.LocalPlayer.mouseInterface = true;
clearButtonHover = true;
if (Main.mouseLeft && Main.mouseLeftRelease)
{
if (Main.keyState.IsKeyDown(Keys.LeftAlt) || Main.keyState.IsKeyDown(Keys.RightAlt))
{
autoTrashPlayer.AutoTrashItems.Clear();
AutoTrash.instance.autoTrashListUI.UpdateNeeded();
Main.mouseLeftRelease = false; // needed?
Main.PlaySound(SoundID.MenuTick);
autoTrashPlayer.LastAutoTrashItem.SetDefaults(0);
if (Main.netMode == 1)
{
//NetMessage.SendData(4, -1, -1, Main.LocalPlayer.name, Main.myPlayer, 0f, 0f, 0f, 0, 0, 0);
}
}
else
{
Main.NewText("You need to hold alt and click to clear the list");
}
}
}
singleSlotArray[0] = autoTrashPlayer.LastAutoTrashItem;
if (slotRectangle.Contains(mousePoint) && !enableButtonHover && !clearButtonHover && !listButtonHover)
{
Main.LocalPlayer.mouseInterface = true;
if (Main.mouseLeftRelease && Main.mouseLeft && autoTrashPlayer.AutoTrashEnabled)
{
int originalID = singleSlotArray[0].type;
Terraria.UI.ItemSlot.LeftClick(singleSlotArray, Terraria.UI.ItemSlot.Context.TrashItem);
Recipe.FindRecipes();
int newID = singleSlotArray[0].type;
// Add
if (newID == 0)
{
// Remove from auto
autoTrashPlayer.AutoTrashItems.RemoveAll(x => x.type == originalID);
}
else if (originalID != newID && newID != 0)
{
// add new to auto
Item newItem = new Item();
newItem.SetDefaults(newID);
if (!autoTrashPlayer.AutoTrashItems.Any(x => x.type == newID))
autoTrashPlayer.AutoTrashItems.Add(newItem);
}
AutoTrash.instance.autoTrashListUI.UpdateNeeded();
}
//ItemSlot.MouseHover(singleSlotArray, 6);
Main.HoverItem = new Item();
if (autoTrashPlayer.AutoTrashEnabled)
{
//if (Main.mouseItem.type > 0)
//{
// Main.hoverItemName = "Place item to add to Auto-Trash list";
//}
//else
//{
Main.hoverItemName = singleSlotArray[0].type != 0 ? "Click to remove from Auto-Trash list" : "Place item to add to Auto-Trash list";
//}
}
else
{
Main.hoverItemName = "Enable Auto-Trash to automatically trash items on pickup";
}
}
singleSlotArray[0].newAndShiny = false;
if (!autoTrashPlayer.AutoTrashEnabled)
{
Terraria.UI.ItemSlot.Draw(Main.spriteBatch, singleSlotArray, Terraria.UI.ItemSlot.Context.ChestItem, 0, new Vector2((float)xPosition, (float)yPosition), default(Color));
}
else
{
Terraria.UI.ItemSlot.Draw(Main.spriteBatch, singleSlotArray, Terraria.UI.ItemSlot.Context.TrashItem, 0, new Vector2((float)xPosition, (float)yPosition), default(Color));
}
autoTrashPlayer.LastAutoTrashItem = singleSlotArray[0];
// want 0.7f??
Main.spriteBatch.Draw(inventoryTickTexture, enableButtonRectangle.TopLeft(), Color.White * 0.7f);
Main.spriteBatch.Draw(Main.instance.infoIconTexture[5], listButtonRectangle.TopLeft(), Color.White * 0.7f);
Main.spriteBatch.Draw(clearTexture, clearButtonRectangle.TopLeft(), Color.White * 0.7f);
if (enableButtonHover)
{
Main.HoverItem = new Item();
Main.hoverItemName = autoTrashPlayer.AutoTrashEnabled ? "Auto-Trash Enabled: " + autoTrashPlayer.AutoTrashItems.Count + " items" : "Auto-Trash Disabled";
}
if (clearButtonHover)
{
Main.HoverItem = new Item();
Main.hoverItemName = "Hold Alt and Click to Clear Auto-Trash list";
}
if (listButtonHover)
{
Main.HoverItem = new Item();
Main.hoverItemName = "Click to View Auto-Trash list";
}
Main.inventoryScale = 0.85f;
//AutoTrashPlayer csp = Main.LocalPlayer.GetModPlayer<AutoTrashPlayer>(mod);
// if (r.Contains(value)/* && !flag2*/)
// {
// Main.LocalPlayer.mouseInterface = true;
// Main.armorHide = true;
// singleSlotArray[0] = accItem;
// ItemSlot.Handle(singleSlotArray, ItemSlot.Context.EquipAccessory, 0);
// accItem = singleSlotArray[0];
// //ItemSlot.Handle(ref accItem, ItemSlot.Context.EquipAccessory);
// }
// singleSlotArray[0] = accItem;
// ItemSlot.Draw(spriteBatch, singleSlotArray, 10, 0, new Vector2(r.X, r.Y));
// accItem = singleSlotArray[0];
// //ItemSlot.Draw(spriteBatch, ref accItem, 10, new Vector2(r.X, r.Y));
// csp.ExtraAccessories[i] = accItem;
}
}
}
}