This repository has been archived by the owner on May 31, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
tile_sheet_api.cpp
89 lines (78 loc) · 2.47 KB
/
tile_sheet_api.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "tile_sheet_api.hpp"
#include "tile_sheet.hpp"
static int load(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
lua_getglobal(L, RENDERER_NAME);
sheet->Load(
static_cast<SDL_Renderer*>(lua_touserdata(L, -1)),
lua_tostring(L, 1),
lua_tointeger(L, 2),
lua_tointeger(L, 3)
);
return 0;
}
static int free(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
sheet->Free();
return 0;
}
static int getCountX(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
lua_pushinteger(L, sheet->GetCountX());
return 1;
}
static int getCountY(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
lua_pushinteger(L, sheet->GetCountY());
return 1;
}
static int getTileW(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
lua_pushinteger(L, sheet->GetTileW());
return 1;
}
static int getTileH(lua_State* L) {
lua_getglobal(L, TILESHEET_NAME);
TileSheet* sheet = static_cast<TileSheet*>(lua_touserdata(L, -1));
lua_pushinteger(L, sheet->GetTileH());
return 1;
}
static const luaL_Reg tileSheetLib[] = {
{"Load", load},
{"Free", free},
{"GetCountX", getCountX},
{"GetCountY", getCountY},
{"GetTileW", getTileW},
{"GetTileH", getTileH},
{nullptr, nullptr}
};
LUAMOD_API int openTileSheetAPI(lua_State* L) {
luaL_newlib(L, tileSheetLib);
return 1;
}