From 0c51479248aae9175017247296b3f85d01495400 Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Fri, 14 Nov 2025 23:53:08 +0000 Subject: [PATCH 1/2] Initial plan From d42f3d9f51d90dcb666990e830b4c72758bf6ac0 Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Fri, 14 Nov 2025 23:57:55 +0000 Subject: [PATCH 2/2] Fix bounce animation alignment by centering offset range Co-authored-by: matt-edmondson <19528727+matt-edmondson@users.noreply.github.com> --- examples/ImGuiAppDemo/ImGuiAppDemo.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/ImGuiAppDemo/ImGuiAppDemo.cs b/examples/ImGuiAppDemo/ImGuiAppDemo.cs index 38ce283..b76ec84 100644 --- a/examples/ImGuiAppDemo/ImGuiAppDemo.cs +++ b/examples/ImGuiAppDemo/ImGuiAppDemo.cs @@ -903,7 +903,7 @@ private static void UpdateAnimations(float dt) animationTime += dt; // Bouncing animation - bounceOffset = MathF.Abs(MathF.Sin(animationTime * 3)) * 50; + bounceOffset = (MathF.Abs(MathF.Sin(animationTime * 3)) * 50) - 25; // Pulse animation pulseScale = 0.8f + (0.4f * MathF.Sin(animationTime * 4));