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MeshNode.h
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MeshNode.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef __MESHNODE_H
#define __MESHNODE_H
#include "Triangle.h"
#include "Vector3.h"
#include "types.h"
#include "Material.h"
#include "GraphicMatrix.h"
#include "ResourceManager.h"
#include <boost/shared_ptr.hpp>
/**
@author Ben Nemec <cybertron@nemebean.com>
*/
using boost::shared_ptr;
class Mesh;
class MeshNode
{
public:
MeshNode();
void Transform(const shared_ptr<MeshNode>&, const float, VertexPtrvec&, const GraphicMatrix&, const Vector3&);
void TransformLoop(const shared_ptr<MeshNode>&, const float, VertexPtrvec&, const GraphicMatrix&, const Vector3&);
void TransformNoInt(VertexPtrvec&, const GraphicMatrix&, const Vector3&);
void TransformNoIntLoop(VertexPtrvec&, const GraphicMatrix&, const Vector3&);
shared_ptr<MeshNode> Clone();
void GetContainers(map<string, shared_ptr<MeshNode> >& cont, shared_ptr<MeshNode>&);
void Scale(const float&);
void ScaleZ(const float&);
void SetGL(const bool);
void SetTangent(size_t, const Vector3&);
int id, parentid;
bool facing;
bool gl;
Vector3 rot1, rot2;
Vector3 trans;
vector<shared_ptr<MeshNode> > children;
Vertexvec vertices;
GraphicMatrix m;
string name;
MeshNode* parent;
};
typedef shared_ptr<MeshNode> MeshNodePtr;
#endif