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CHANGELOG.md

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Changelog

0.0.1-beta 67 Fix inPortalAmbianceSound and postTPPortalAmbiance sounds

0.0.1-beta 66 Port to 1.21

0.0.1-beta 65.5 Remove test portals

0.0.1-beta 65 Fix crash when attempting to teleport through an incomplete portal.

0.0.1-beta 63 Re-Release old 1.19 versions. Fix compat with sodium

0.0.1-beta 62 Add two new methods to CustomPortalBuilder: setPortalSearchYRange and setReturnPortalSearchYRange. This lets you specify the top and bottom Y to use when searching for a suitable location to create the destination and return portal

0.0.1-beta 61 Fix for portals not searching for a proper location below y 0

0.0.1-beta 60 Updated for 1.19.4

0.0.1-beta 46 Added the ability to set custom inPortal sounds and afterTP sounds. Also fixed portal ending up outside the worldBorder

0.0.1-beta 45 Flat Portals are now fully functional.

0.0.1-beta 44 Implement fully custom Portal Placing logic for the destination portal, no longer uses modified vanilla nether portal code.

0.0.1-beta 43 Improve the lighting of portals.

0.0.1-beta 42 Begin rework of server side only component.

0.0.1-beta 41 Redo the detection of fluid ignited portals, should be more reliable.

0.0.1-beta 40 Completely redo portal linking. They should always link together now. All existing portals will not link properly

0.0.1-beta 33 Fix buckets placing the liquid when creating a portal

0.0.1-beta 32 Fix crash

0.0.1-beta 31 Fix portals not lighting

0.0.1-beta 30 Make PortalLinks more safe, prevents some crashes too

0.0.1-beta 29 Fixes an infinite loop when searching for a portalbase(thanks #17, Jack-Papel). Also makes CustomPortalBlock:getPortalBase non-static, allowing custom portal blocks to overwrite its logic

0.0.1-beta 28 Fix portal nausea effect sometimes flashing back to the purple nether portal instance

0.0.1-beta 27 Rename the modid to what it should've been in the first place. This does break existing portals but after a relight they should be fine

0.0.1-beta 26 Remove Mod Menu from the dev environment

0.0.1-beta 25 Further improves and simplifies the previous

0.0.1-beta 24 Now calls vanilla teleport methods instead of our own modified vanilla methods. Fixes compat with other mods notably Immersive Portals

0.0.1-beta 23 More work on syncing and better support for DataPack portals and ServerCustomPortals

0.0.1-beta 22 Fixes beta 21

0.0.1-beta 21 Adds portal syncing from server to client, requiring only the server to have the portal registered. Also adds the client side support for restoring features when playing on a server with the server side only version of CustomPortalApi

0.0.1-beta 20 Really adds the ability to force a size for the portal this time.

0.0.1-beta 19 Adds the ability to force a size for the portal.

0.0.1-beta 18 Actually Adds support for custom fluid providers(buckets)

0.0.1-beta 17 Adds support for custom fluid providers(buckets)

0.0.1-beta 16 Adds PortalIgnitionSource

0.0.1-beta 15 Fixes crash on dedicated servers

0.0.1-beta 14 Adds error messages if registered portal contains null blocks. Fix for a load order issue

0.0.1-beta 13 Fix for rgb colors being wrong

0.0.1-beta 12 Fix issue with duplicate POI's

0.0.1-beta 11 Full support for RGB color tinting!