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build: fix Linux builds missing XRandR support
Publish a pre-release #314: Commit 1c16b6e pushed by lahm86
February 1, 2025 10:27 4s develop
February 1, 2025 10:27 4s
tr1/data: fix underwater lever animation
Publish a pre-release #313: Commit 3a5fe66 pushed by lahm86
January 31, 2025 21:05 4s develop
January 31, 2025 21:05 4s
tr1/docs: fix object texture entry
Publish a pre-release #312: Commit 01ef336 pushed by lahm86
January 31, 2025 15:48 5s develop
January 31, 2025 15:48 5s
tr1/camera: check for null
Publish a pre-release #311: Commit ad7d35b pushed by lahm86
January 30, 2025 10:50 5s develop
January 30, 2025 10:50 5s
misc: replace NULL with nullptr
Publish a pre-release #310: Commit 395999e pushed by lahm86
January 29, 2025 22:17 4s develop
January 29, 2025 22:17 4s
tr1/data: improve Colosseum door fix injection
Publish a pre-release #309: Commit ec686bd pushed by lahm86
January 29, 2025 21:17 5s develop
January 29, 2025 21:17 5s
tr1/level: fix crash related to sample data
Publish a pre-release #308: Commit cf4ea11 pushed by lahm86
January 29, 2025 19:31 4s develop
January 29, 2025 19:31 4s
build: try support C23 in Mac builds
Publish a pre-release #307: Commit 0ee6f72 pushed by lahm86
January 29, 2025 10:35 4s develop
January 29, 2025 10:35 4s
level: load anim frames in TRX
Publish a pre-release #306: Commit b0c418a pushed by lahm86
January 29, 2025 07:39 4s develop
January 29, 2025 07:39 4s
tr2/level: unload background after texture reset
Publish a pre-release #305: Commit 763eae7 pushed by lahm86
January 28, 2025 17:44 5s develop
January 28, 2025 17:44 5s
render: handle UV adjustments privately
Publish a pre-release #304: Commit 8b57e7f pushed by lahm86
January 28, 2025 13:25 5s develop
January 28, 2025 13:25 5s
output: move animated textures to module scope
Publish a pre-release #303: Commit 40729e6 pushed by lahm86
January 28, 2025 09:17 4s develop
January 28, 2025 09:17 4s
level: read animated textures in TRX
Publish a pre-release #302: Commit d15fb44 pushed by lahm86
January 27, 2025 20:36 4s develop
January 27, 2025 20:36 4s
tr1/lara/state: check for responsive state changes
Publish a pre-release #301: Commit b0872c2 pushed by lahm86
January 27, 2025 11:52 5s develop
January 27, 2025 11:52 5s
packer: prepare for 8-bit packing
Publish a pre-release #300: Commit 0943f2d pushed by lahm86
January 26, 2025 19:50 4s develop
January 26, 2025 19:50 4s
output/types: move RGB structs to TRX
Publish a pre-release #299: Commit 4a4f4ef pushed by lahm86
January 26, 2025 09:37 4s develop
January 26, 2025 09:37 4s
game-flow: reduce repetition
Publish a pre-release #298: Commit fe49300 pushed by lahm86
January 25, 2025 21:15 4s develop
January 25, 2025 21:15 4s
tr1/fmv: stop FMV if game is exiting
Publish a pre-release #297: Commit ad9e488 pushed by lahm86
January 25, 2025 18:13 4s develop
January 25, 2025 18:13 4s
docs: update macOS TR2X info
Publish a pre-release #296: Commit cc30d7f pushed by lahm86
January 25, 2025 16:25 4s develop
January 25, 2025 16:25 4s
tr2/lara/cheat: reset gun status if undrawing weapons
Publish a pre-release #295: Commit dbf75ce pushed by lahm86
January 25, 2025 14:44 4s develop
January 25, 2025 14:44 4s
tr1/inv-ring: fix gym showing up when it shouldn't
Publish a pre-release #294: Commit 529d482 pushed by lahm86
January 25, 2025 11:46 4s develop
January 25, 2025 11:46 4s
console/teleport: use higher Y value for item teleports
Publish a pre-release #293: Commit 1a56151 pushed by lahm86
January 24, 2025 16:47 4s develop
January 24, 2025 16:47 4s
rooms: use flip status flag for finding rooms
Publish a pre-release #292: Commit be39629 pushed by lahm86
January 24, 2025 16:43 5s develop
January 24, 2025 16:43 5s
game-flow: support string-based object ids
Publish a pre-release #291: Commit 6a261d2 pushed by lahm86
January 24, 2025 15:01 4s develop
January 24, 2025 15:01 4s
tr2/game-flow: fix cheat_keys setting
Publish a pre-release #290: Commit b92a937 pushed by lahm86
January 24, 2025 12:37 5s develop
January 24, 2025 12:37 5s