From 1081b2ca884215059aa658afa4c26737c044a667 Mon Sep 17 00:00:00 2001 From: lahm86 <33758420+lahm86@users.noreply.github.com> Date: Fri, 31 Jan 2025 11:59:43 +0000 Subject: [PATCH] tr1/docs: fix object texture entry --- docs/tr1/CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/tr1/CHANGELOG.md b/docs/tr1/CHANGELOG.md index 40bbe9c34..dedb84260 100644 --- a/docs/tr1/CHANGELOG.md +++ b/docs/tr1/CHANGELOG.md @@ -11,7 +11,7 @@ - added exit fade-out effects (#2348) - added optional dynamic lighting for gun flashes and explosions, similar to TR2+ (#2357) - ⚠️ changed the game data to use a separate strings file for text information, removing it from the game flow file -- changed the sprite texture limit from 2048 to unlimited (within game's overall memory cap) +- changed the object texture limit from 2048 to unlimited (within game's overall memory cap) - changed the sprite texture limit from 512 to unlimited (within game's overall memory cap) - changed demo to be interrupted only by esc or action keys - changed the turbo cheat to also affect ingame timer (#2167)