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VNE.h
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// includes
#include <sstream>
#include <iostream>
#include <fstream>
#include <cstdlib>
#include <math.h>
#include <time.h>
#include <string.h>
#include "VNEGeneral.h"
#include "VNEOrder.h"
#include "VNEAlgorithm.h"
#include "AdmissionControl.h"
#include "VNECandidate.h"
#include "scenario.h"
using namespace std;
struct Node{
int x;
int y;
double coverage;
int cpu;
bool OutLink;
bool InLink;
bool isConnected;
};
class PLink {
// Link data
public :
int node1; // One of end node of the link ;
int node2; // Another end node ;
int capacity; // Capacity ;
int filledW; // Mapped capacity ;
int embedVNID[MAXEMBEDLINK]; // List of VN ID that requires VLink which was embedded on this link ;
int embedVLink[MAXEMBEDLINK]; // List of VLink ID that is embedded ;
int intfnum; // # of links which are interfering with this link ;
// Default Constructor - empty
PLink(){
filledW = 0;
}
// Copy Contructor
PLink(const PLink& s){
node1 = s.node1;
node2 = s.node2;
capacity = s.capacity;
filledW = s.filledW;
intfnum = s.intfnum;
for(int i=0;i<MAXEMBEDLINK; i++){
embedVNID[i] = s.embedVNID[i];
embedVLink[i] = s.embedVLink[i];
}
}
~PLink(){
}
};
class PNode {
// Node data
public :
int cpu;
int* Links;
int NumLink;
int filledW;
int x;
int y;
int embedVNID[MAXEMBEDNODE];
int embedVNode[MAXEMBEDNODE];
// Default Contructor
PNode(){
}
// Constructor with input : # of links which are connected with this node
PNode(int numlink){
filledW = 0;
Links = new int[numlink];
NumLink = numlink;
}
// Copy Constructor
PNode(const PNode& s){
cpu = s.cpu;
NumLink = s.NumLink;
filledW = s.filledW;
x = s.x;
y = s.y;
for(int i=0;i<MAXEMBEDNODE;i++){
embedVNID[i]=s.embedVNID[i];
embedVNode[i]=s.embedVNode[i];
}
Links = new int[NumLink];
for(int i=0; i<NumLink; i++) Links[i] = s.Links[i];
}
~PNode(){
delete [] Links;
}
};
class VLink{
// Link data
public :
int node1; // ID of PNode which is one of end of VLink ;
int node2; // ID of PNode which is another of end of VLink ;
int capacity; // Requiring capacity
int embeddedPath[MAXPATH];
// Default Constructor
VLink(){ }
// Copy Constructor
VLink(const VLink & v){
node1 = v.node1;
node2 = v.node2;
capacity = v.capacity;
for(int i=0;i<MAXPATH;i++) embeddedPath[i] = v.embeddedPath[i];
}
};
class VNode{
// Node data
public :
int cpu; // Requiring CPU
int* Links; // List of Links which are connected with this VNode
int NumLink; // # of Links which are connected with this VNode
int embeddedPNID;
// Default Constructor
VNode() {}
// Constructor
VNode(int numlink){
Links = new int[numlink];
NumLink = numlink;
}
// Copy Constructor
VNode(const VNode& v){
cpu = v.cpu;
NumLink = v.NumLink;
embeddedPNID = v.embeddedPNID;
Links = new int[NumLink];
for(int i=0;i<NumLink;i++) Links[i] = v.Links[i];
}
~VNode(){
delete[] Links;
}
};
class PNet{
//Subnet
public:
PNode** Nodes;
PLink** Links; // Physical Links
int NumNode; // # of physical nodes
int NumLink; // # of physical links
int** map; // adjacent matrix. int*-map[i]
// Default Constructor
PNet(){
}
// Constructor
PNet(int numnode, int numlink){
//initialize
int i, j;
NumNode = numnode;
NumLink = numlink;
Nodes = new PNode*[NumNode];
Links = new PLink*[NumLink];
map = new int*[NumNode];
for( i=0;i<NumNode;i++){
map[i]= new int[NumNode];
for(j=0;j<NumNode;j++) map[i][j]=0;
}
}
// Copy Constructor
PNet(const PNet& s){
int i,j;
NumNode = s.NumNode;
NumLink = s.NumLink;
Nodes = new PNode*[NumNode];
Links = new PLink*[NumLink];
for(i=0;i<NumNode;i++) Nodes[i] = new PNode(*(s.Nodes[i]));
for(i=0;i<NumLink;i++) Links[i] = new PLink(*(s.Links[i]));
map = new int*[NumNode];
for(i=0;i<NumNode;i++){
map[i]=new int[NumNode];
for(j=0;j<NumNode;j++) map[i][j] = s.map[i][j];
}
}
// Metric Function
double embmetric(){
double metric = 0.0;
for(int i=0; i<NumLink; i++){
if(NORMTYPE == 1) { // (SUM, 1 - norm)
metric += ((double)Links[i]->filledW / Links[i]->capacity) * Links[i]->intfnum;
}
else if(NORMTYPE > 0){ // (SUM, normtype - norm)
metric += pow(((double)Links[i]->filledW / Links[i]->capacity) * Links[i]->intfnum, (double)NORMTYPE);
}
else { // (MAX, inf norm)
if(((double)Links[i]->filledW / Links[i]->capacity) * Links[i]->intfnum > metric)
metric = ((double)Links[i]->filledW / Links[i]->capacity) * Links[i]->intfnum;
}
}
if(NORMTYPE !=1 && NORMTYPE >0) metric = pow(metric, 1.0 /((double)NORMTYPE));
return metric;
}
~PNet(){
int i;
for(i=0;i<NumNode;i++)
delete Nodes[i];
delete [] Nodes;
for(i=0;i<NumLink;i++)
delete Links[i];
delete [] Links;
for(i=0;i<NumNode;i++)
delete [] map[i];
delete [] map;
}
};
class VNet{
//Subnet and Virnet
public :
int startT;
int RqT;
int endT;
int delayed;
int NumNode;
int NumLink;
int revenue; // revenue of this VNet Req.
bool isEmbedded;
VNode** Nodes;
VLink** Links;
int** map;
// Default Constructor
VNet(){
isEmbedded = false;
delayed = 0;
}
// Constructor
VNet(int numnode, int numlink, int sT, int rT){
// initialize
int i, j;
Nodes = new VNode*[numnode];
Links = new VLink*[numlink];
map = new int*[numnode];
for(i=0;i<numnode;i++){
map[i]= new int[numnode];
for( j=0;j<numnode;j++) map[i][j]=0;
}
NumNode = numnode;
NumLink = numlink;
startT = sT;
RqT = rT;
isEmbedded = false;
delayed = 0;
}
// Copy Constructor
VNet(const VNet& v){
int i,j;
startT = v.startT;
RqT = v.RqT;
endT=v.endT;
delayed = v.delayed;
NumNode = v.NumNode;
NumLink = v.NumLink;
revenue = v.revenue;
isEmbedded = v.isEmbedded;
Nodes = new VNode*[NumNode];
Links = new VLink*[NumLink];
for(i=0;i<NumNode;i++) Nodes[i] = new VNode(*(v.Nodes[i]));
for(i=0;i<NumLink;i++) Links[i] = new VLink(*(v.Links[i]));
map=new int*[NumNode];
for(i=0;i<NumNode;i++){
map[i]=new int[NumNode];
for(j=0;j<NumNode;j++) map[i][j]=v.map[i][j];
}
}
~VNet(){
int i;
for(i=0;i<NumNode;i++) delete Nodes[i];
delete [] Nodes;
for(i=0;i<NumLink;i++) delete Links[i];
delete [] Links;
for(i=0;i<NumNode;i++) delete [] map[i];
delete [] map;
}
};
class MWIS{
public:
int* IS;
double weight;
int vnum;
// Default Constructor
MWIS(){
IS = NULL;
weight =-1;
vnum =0;
}
// Constructor
MWIS(int vnum_, int* is, double *w){
vnum = vnum_;
IS = new int[vnum];
weight = 0;
for(int i=0;i<vnum;i++){
IS[i] = is[i];
weight += is[i]*w[i];
}
}
// Copy Constructor
MWIS(const MWIS &m){
vnum = m.vnum;
IS = new int[vnum];
for(int i=0;i<vnum;i++){
IS[i] = m.IS[i];
}
weight = m.weight;
}
~MWIS(){
delete[] IS;
}
};
void ReadSN(char* order); // void MakeSN();
void MakeVNs(char* order);
void MakeOriginCG();
void Calcspaths();
void SpathfromRoot(int root); // subroutine for Calcspaths()
double Distance(int n1, int n2, double* weightedlength); // subroutine for SpathfromRoot()
int getSNlink(int node1, int node2);
void ShortestTest(int source, int dest); // Shortest Debugging subroutine
void Unmap(int VID);
void NodeMapOrder(int VID, int* output);
void BFS(int **mappt, int numnode, int root, int** inout); // NodeMapOrder()의 subroutine
void SNodeOrder(int* output );
//void SNcpy(PNet* to, PNet* from);
//void VNcpy(VNet* to, VNet* from);
void NEmbedTo(int VID, int from, int to);
void EEmbedTo(int VID, int from, int* to);
bool Embed_SUM_PBGON(int VID, int NID, int* embedArr); // Embedding based on SUM NORM
bool Embed_SUM_PBGOFF(int VID, int NID, int* embedArr); // Embedding based on SUM NORM
bool Embed_MAX_Weight_PBGON(int VID, int NID, int* embedArr); // Embedding based on MAX NORM
bool PBGcheck(const PNet& PSN); // Embed1 & 2() subroutine
bool Necessary_PBG(const PNet& FSN);
bool FeasCheck_SUF(const PNet& FSN);
bool FeasCheck_MWIS_NEC(const PNet& FSN);
bool FeasCheck_MWIS(const PNet& FSN);
void BFSsub(int** wcg, int numnode, int root, int r, int** subneigh, int* vsub);
// void BFS(int **mappt, int numnode, int root, int** inout); // BFSsub()의 subroutine
double AMWIS(int** subneigh, int* vsub, double* qlength, int numlink, int* mwis);
void MWISFIND(int** grph, int* mwis, int* alive, double* qlength, MWIS& mw1, int vnum);
int VNRevenue(VNet* VN);
int VNLinkAccept(VNet* VN);
int VNNodeAccept(VNet* VN);
int VNCapAccept(VNet* VN);
int VNCpuAccept(VNet* VN);
bool compembed(int VID);
bool compembed(int VID, int rootnode);
void Findsnode(int* found, int rootnode, int num);