Replies: 3 comments 6 replies
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Sure, I'm on it! |
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Alright, so it looks like it should be possible to port everything. Godot 4.0 gives me quite a bit of trouble with issues not directly related to the plugin though. The ever-present So if I'm not mistaken about that, I will wait until that is sorted out. Also, my Linux machine seemingly does not support Vulkan and executing with OpenGL3 has not been working either. Maybe that will resolve itself, too. Until then, if somebody else is keen on porting the plugin to Godot 4, feel free to! |
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OK folks, problem solved. I'll commit and update the Godot Add-On repository shortly. Hope you enjoy GodoTeX for Godot 4! |
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Would be really nice to have this plugin working on Godot 4, and i think it wouldn't be many changes on it.
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