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<html>
<head>
<title>
FERN_OPENGL - The Barnsley Fractal Fern Using OpenGL
</title>
</head>
<body bgcolor="#EEEEEE" link="#CC0000" alink="#FF3300" vlink="#000055">
<h1 align = "center">
FERN_OPENGL <br> The Barnsley Fractal Fern Using OpenGL
</h1>
<hr>
<p>
<b>FERN_OPENGL</b>
is a C++ program which
uses the Open GL graphics library to display the Barnsley fractal fern.
</p>
<h3 align = "center">
Licensing:
</h3>
<p>
The computer code and data files described and made available on this web page
are distributed under
<a href = "../../txt/gnu_lgpl.txt">the GNU LGPL license.</a>
</p>
<h3 align = "center">
Languages:
</h3>
<p>
<b>FERN</b> is available in
<a href = "../../cpp_src/fern_opengl/fern_opengl.html">a C++ version</a> and
<a href = "../../m_src/fern/fern.html">a MATLAB version</a>.
</p>
<h3 align = "center">
Related Data and Programs:
</h3>
<p>
<a href = "../../cpp_src/caustic_opengl/caustic_opengl.html">
CAUSTIC_OPENGL</a>,
a C++ program which
computes a caustic curve and displays it using OpenGL.
</p>
<p>
<a href = "../../c_src/flood_opengl/flood_opengl.html">
FLOOD_OPENGL</a>,
a C program which
allows a user to select a region and flood it with color,
using OpenGL, by Art Wetzel.
</p>
<p>
<a href = "../../c_src/life_opengl/life_opengl.html">
LIFE_OPENGL</a>,
a C program which
simulates a version of John Conway's "Game of Life", displaying the
results using OpenGL.
</p>
<p>
<a href = "../../cpp_src/lights_out_opengl/lights_out_opengl.html">
LIGHTS_OUT_OPENGL</a>,
a C++ program which
sets up a "Lights Out" game and allows the user to solve it,
using the OpenGL graphics window.
</p>
<p>
<a href = "../../cpp_src/lissajous_opengl/lissajous_opengl.html">
LISSAJOUS_OPENGL</a>,
a C++ program which
computes a Lissajous figure and displays it using OpenGL.
</p>
<p>
<a href = "../../cpp_src/opengl/opengl.html">
OPENGL</a>,
C++ programs which
illustrate the use of the OpenGL graphics library;
</p>
<p>
<a href = "../../cpp_src/polygonal_surface_display_opengl/polygonal_surface_display_opengl.html">
POLYGONAL_SURFACE_DISPLAY_OPENGL</a>,
a C++ program which
displays a surface in 3D described as a set of polygons, using OpenGL.
</p>
<p>
<a href = "../../cpp_src/rotating_cube_display_opengl/rotating_cube_display_opengl.html">
ROTATING_CUBE_DISPLAY_OPENGL</a>,
a C++ program which
displays a rotating color cube in 3D, using OpenGL;
</p>
<p>
<a href = "../../cpp_src/sphere_xyz_display_opengl/sphere_xyz_display_opengl.html">
SPHERE_XYZ_DISPLAY_OPENGL</a>,
a C++ program which
reads XYZ information defining points in 3D,
and displays a unit sphere and the points, using OpenGL.
</p>
<p>
<a href = "../../cpp_src/tet_mesh_display_opengl/tet_mesh_display_opengl.html">
TET_MESH_DISPLAY_OPENGL</a>,
a C++ program which
reads a pair of files defining
a tetrahedral mesh and displays an image using OpenGL.
</p>
<p>
<a href = "../../cpp_src/triangulation_display_opengl/triangulation_display_opengl.html">
TRIANGULATION_DISPLAY_OPENGL</a>,
a C++ program which
reads a pair of files defining
a triangulation and displays an image using OpenGL.
</p>
<p>
<a href = "../../cpp_src/xy_display_opengl/xy_display_opengl.html">
XY_DISPLAY_OPENGL</a>,
a C++ program which
reads an XY file of 2D point coordinates, and displays
an image of those points using OpenGL.
</p>
<p>
<a href = "../../cpp_src/xyl_display_opengl/xyl_display_opengl.html">
XYL_DISPLAY_OPENGL</a>,
a C++ program which
reads XYL information defining points and lines in 2D, and displays
an image using OpenGL.
</p>
<p>
<a href = "../../cpp_src/xyz_display_opengl/xyz_display_opengl.html">
XYZ_DISPLAY_OPENGL</a>,
a C++ program which
reads an XYZ file of 3D point coordinates, and displays
an image of those points using OpenGL.
</p>
<h3 align = "center">
Reference:
</h3>
<p>
<ol>
<li>
Edward Angel,<br>
Interactive Computer Graphics,
a Top-Down Approach with OpenGL,<br>
Addison-Wesley, 2000,<br>
ISBN: 0-201-38597-X,<br>
LC: T385.A514.
</li>
<li>
Michael Barnsley,<br>
Fractals Everywhere,<br>
Academic Press, 1988,<br>
ISBN: 0120790696,<br>
LC: QA614.86.B37.
</li>
<li>
Cleve Moler,<br>
Experiments with MATLAB,<br>
ebook: http://www.mathworks.com/moler/exm/index.html
</li>
</ol>
</p>
<h3 align = "center">
Source Code:
</h3>
<p>
<ul>
<li>
<a href = "fern.cpp">fern.cpp</a>, the source code;
</li>
<li>
<a href = "fern.sh">fern.sh</a>,
commands to compile and load the source code;
</li>
<li>
<a href = "fern.png">fern.png</a>,
a PNG file of the image;
</li>
</ul>
</p>
<p>
You can go up one level to <a href = "../cpp_src.html">
the C++ source codes</a>.
</p>
<hr>
<i>
Last revised on 09 May 2011.
</i>
<!-- John Burkardt -->
</body>
</html>