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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required (VERSION 3.5)
option(AUDIO_PLAYER "Compile with Audio Player support" OFF)
if (WIN32)
set(SDL2_DIR ${CMAKE_CURRENT_LIST_DIR}/SDL2)
endif()
file(GLOB_RECURSE SOURCE_FILES src/*.cpp src/*.c)
file(GLOB_RECURSE HEADER_FILES include/*.h)
if (NOT DEFINED COMPONENT_DIR)
set(SOURCE_FILES ${SOURCE_FILES} main.cpp)
project (vgm2wav)
include_directories(include)
if (AUDIO_PLAYER)
add_definitions(-DAUDIO_PLAYER=1)
endif()
if (WIN32)
include_directories(${SDL2_DIR}/include)
endif()
add_executable(vgm2wav ${HEADER_FILES} ${SOURCE_FILES})
if (AUDIO_PLAYER)
find_package(SDL2 REQUIRED)
target_link_libraries(vgm2wav ${SDL2_LIBRARIES})
endif()
else()
idf_component_register(SRCS ${SOURCE_FILES}
INCLUDE_DIRS "include")
endif()