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Please answer the following questions for yourself before submitting an issue.
I have permed Saucestorm and Cannelloni Cocoon which autoscend rely heavily upon, but they aren't available in run.
I checked to make sure that this issue has not already been filed. Not surprised at that.
I checked the list of common problems, solutions, and tips document.
I not asked for help in the autoscend channel on the Ascension Speed Society discord server. Sorry, there is too much discord on Discord for me.
I have the KoLMafia session log to attach to this issue.
Context
KolMafia version: r28068-M and earlier.
Class: WereBeast
Run type (Casual/Normal/Hardcore/Aftercore): Normal
Autoscend easily defeats all the protonic accelerator pack generated ghosts, except The ghost of Lord Montague Spookyraven. When it aborts I can kill him with a simple attack. I don't expect this monster to be different, and I am confused as to why it is.
Current Behavior
It casts REND over and over only doing 1 HP damage due to the monster being a GHOST and eventually aborts do to the round limit.
Failure Information (for bugs)
I've looked at "src/data/monsters.txt" and "ash $monster[The ghost of Lord Montague Spookyraven]" and I can't see how this ghost is different from all the others.
The file autoscend/auto_util.ash lists this ghost along with all the other protonic ghosts.
Deleted overly verbose logs.
Honest Truth
I don't expect anyone to care about fixing such a trivial bug in an outdated challenge path. I only plan to do a couple more runs to max out my starting research, but I'm really curious why??? Why just Lord Montague?
Also, just happened to me again (9/29) before I finished posting this.
The text was updated successfully, but these errors were encountered:
Prerequisites
Please answer the following questions for yourself before submitting an issue.
I have permed Saucestorm and Cannelloni Cocoon which autoscend rely heavily upon, but they aren't available in run.
I checked to make sure that this issue has not already been filed. Not surprised at that.
I checked the list of common problems, solutions, and tips document.
I not asked for help in the autoscend channel on the Ascension Speed Society discord server. Sorry, there is too much discord on Discord for me.
I have the KoLMafia session log to attach to this issue.
Context
Expected/Desired Behavior
Autoscend easily defeats all the protonic accelerator pack generated ghosts, except The ghost of Lord Montague Spookyraven. When it aborts I can kill him with a simple attack. I don't expect this monster to be different, and I am confused as to why it is.
Current Behavior
It casts REND over and over only doing 1 HP damage due to the monster being a GHOST and eventually aborts do to the round limit.
Failure Information (for bugs)
I've looked at "src/data/monsters.txt" and "ash $monster[The ghost of Lord Montague Spookyraven]" and I can't see how this ghost is different from all the others.
The file autoscend/auto_util.ash lists this ghost along with all the other protonic ghosts.
Deleted overly verbose logs.
Honest Truth
I don't expect anyone to care about fixing such a trivial bug in an outdated challenge path. I only plan to do a couple more runs to max out my starting research, but I'm really curious why??? Why just Lord Montague?
Also, just happened to me again (9/29) before I finished posting this.
The text was updated successfully, but these errors were encountered: