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MiniBoss.as
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MiniBoss.as
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package {
import flash.display.MovieClip
import flash.events.Event;
import flash.utils.Timer;
import flash.utils.getDefinitionByName;
public class MiniBoss extends EnemyShip {
static var maxHealth = 20;
var ySpeed:Number;
var rewardPoints:Number;
function MiniBoss(){
this.x = 700;
this.y = Math.random()*100 +100;
speed = 2;
ySpeed = 2;
rewardPoints = 250;
Game.enemyHealthMeter.visible = true;
Game.enemyHealthMeter.bar.scaleX = 1;
health = maxHealth;
}
override function takeDamage(d){
health -= d;
Game.enemyHealthMeter.bar.scaleX = health/maxHealth;
if(health <= 0) {
kill();
}
}
override function enterFrame(e:Event){
this.y += ySpeed;
if(ySpeed > 0 && this.y > 250){
ySpeed *= -1;
}
else if(ySpeed < 0 && this.y < 50){
ySpeed *= -1;
}
this.x -= speed;
if(this.x < 400){
speed = 0;
}
if(this.hitTestObject(Game.ship)){
takeDamage(3);
if(Game.ship.shield.visible == false){
Game.ship.takeDamage(20);
}
}
}
override function kill(){
var list = EnemyShip.list;
var existsAnother = false;
shootTimer.stop();
shootTimer.removeEventListener("timer",shoot);
removeEventListener("enterFrame", enterFrame);
reward(rewardPoints);
var s = new BigExplosionSound;
s.play();
var explosion = new Explosion();
stage.addChild(explosion);
explosion.x = this.x;
explosion.y = this.y;
for(var i in list){
if(list[i] == this){
delete list[i];
}
}
stage.removeChild(this);
for(var j in list){
if(list[j] is MiniBoss){ existsAnother = true; }
}
if(!existsAnother) {
Game.enemyHealthMeter.visible = false;
Game.miniBossTimer.start();
}
Game.kills += 1;
}
override function shoot(e:Event){
var b = new MiniBossMissile();
b.x = this.x - 50;
b.y = this.y - 3;
b.yDirection = -1.5;
stage.addChild(b);
var c = new MiniBossMissile();
c.x = this.x - 50;
c.y = this.y + 3;
c.yDirection = 1.6;
stage.addChild(c);
}
}
}