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Overriding Buy Mode catalog items via script mods? #9

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bolaft opened this issue Feb 21, 2025 · 0 comments
Open

Overriding Buy Mode catalog items via script mods? #9

bolaft opened this issue Feb 21, 2025 · 0 comments

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@bolaft
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bolaft commented Feb 21, 2025

Useful project, odd that there's no activity in the issues.

I'm trying to find a way to change items in the Buy Mode catalog dynamically from within a script mod, but to no avail. I see that this core lib has classes related to overriding tunables and such, but I'm very new to TS4 modding and I don't really understand all of it.

How can this be done? I'm trying to edit prices dynamically and lock/unlock furniture dynamically as well, but I haven't managed to override values of items in the build/buy mode without creating a static .package, which won't do.

Thanks

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