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Useful project, odd that there's no activity in the issues.
I'm trying to find a way to change items in the Buy Mode catalog dynamically from within a script mod, but to no avail. I see that this core lib has classes related to overriding tunables and such, but I'm very new to TS4 modding and I don't really understand all of it.
How can this be done? I'm trying to edit prices dynamically and lock/unlock furniture dynamically as well, but I haven't managed to override values of items in the build/buy mode without creating a static .package, which won't do.
Thanks
The text was updated successfully, but these errors were encountered:
Useful project, odd that there's no activity in the issues.
I'm trying to find a way to change items in the Buy Mode catalog dynamically from within a script mod, but to no avail. I see that this core lib has classes related to overriding tunables and such, but I'm very new to TS4 modding and I don't really understand all of it.
How can this be done? I'm trying to edit prices dynamically and lock/unlock furniture dynamically as well, but I haven't managed to override values of items in the build/buy mode without creating a static .package, which won't do.
Thanks
The text was updated successfully, but these errors were encountered: