diff --git a/irr/include/IEventReceiver.h b/irr/include/IEventReceiver.h index e0660a6f13bd3..cf7dee3abf6cc 100644 --- a/irr/include/IEventReceiver.h +++ b/irr/include/IEventReceiver.h @@ -331,7 +331,6 @@ struct SEvent //! A bitmap of button states. You can use isButtonPressed() to determine //! if a button is pressed or not. - //! Currently only valid if the event was EMIE_MOUSE_MOVED u32 ButtonStates; //! Is the left button pressed down? diff --git a/irr/src/CIrrDeviceOSX.mm b/irr/src/CIrrDeviceOSX.mm index 8e4843441265b..67c0ce05ce0a4 100644 --- a/irr/src/CIrrDeviceOSX.mm +++ b/irr/src/CIrrDeviceOSX.mm @@ -852,6 +852,7 @@ - (BOOL)isQuit ievent.MouseInput.Wheel *= 10.0f; else ievent.MouseInput.Wheel *= 5.0f; + ievent.MouseInput.ButtonStates = MouseButtonStates; postMouseEvent(event, ievent); break; @@ -1048,6 +1049,7 @@ - (BOOL)isQuit ievent.MouseInput.Event = irr::EMIE_MOUSE_MOVED; ievent.MouseInput.X = x; ievent.MouseInput.Y = y; + ievent.MouseInput.ButtonStates = MouseButtonStates; postEventFromUser(ievent); } } diff --git a/irr/src/CIrrDeviceSDL.cpp b/irr/src/CIrrDeviceSDL.cpp index b50fd4b4a17a7..1a7fe0c5a1d66 100644 --- a/irr/src/CIrrDeviceSDL.cpp +++ b/irr/src/CIrrDeviceSDL.cpp @@ -673,6 +673,7 @@ bool CIrrDeviceSDL::run() #else irrevent.MouseInput.Wheel = SDL_event.wheel.y; #endif + irrevent.MouseInput.ButtonStates = MouseButtonStates; irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0; irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0; irrevent.MouseInput.X = MouseX;