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Is your feature request related to a problem? Please describe.
Sometimes I accidentally touch a mine or do an mistake but still want to continue (almost always actually). But then when I mark last free tile, all non marked mines are getting as failed. But in fact I found them.
It's more frustrating because I don't use flags. I play "blindly" as it's more complicated
Describe the solution you'd like
Mark all rest mines as resolved.
Describe alternatives you've considered
Not related but I just got idea about regimen without flags. Would be pretty hardcore one
I'm working on a new version of the game from zero. In this new version, after you tap on a mine it will use different colors for the mine you tapped, the mine you tapped but continued, and the remain mines. Do you think this is what you need?
Is your feature request related to a problem? Please describe.
Sometimes I accidentally touch a mine or do an mistake but still want to continue (almost always actually). But then when I mark last free tile, all non marked mines are getting as failed. But in fact I found them.
It's more frustrating because I don't use flags. I play "blindly" as it's more complicated
Describe the solution you'd like
Mark all rest mines as resolved.
Describe alternatives you've considered
Not related but I just got idea about regimen without flags. Would be pretty hardcore one
Additional context
Add any other context or screenshots about the feature request here.
https://github.com/lucasnlm/antimine-android/assets/5336231/47d50822-7c94-4b1f-ae4f-62e9438abce7
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