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Random.js
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/**
* Battlecode 2019 submission, Team Wololo, AI program for turn based strategy game.
* Copyright (C) 2019 Paul Hindricks, Maximilian Schier and Niclas Wüstenbecker
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
export function choice(arr) {
return arr[Math.floor(Math.random() * arr.length)];
}
export function weightedChoice(arr, weights) {
let sum = 0;
for (let i = 0; i < arr.length; ++i) {
sum += weights[i];
}
let want = Math.random() * sum;
sum = 0;
for (let i = 0; i < arr.length; ++i) {
sum += weights[i];
if (sum >= want) {
return arr[i];
}
}
}