diff --git a/client/src/game/messageListener.tsx b/client/src/game/messageListener.tsx index 8dccde8da..0fef89ba6 100644 --- a/client/src/game/messageListener.tsx +++ b/client/src/game/messageListener.tsx @@ -437,7 +437,7 @@ export default function messageListener(packet: ToClientPacket){ case "yourCrossedOutOutlines": if(GAME_MANAGER.state.stateType === "game" && GAME_MANAGER.state.clientState.type === "player") GAME_MANAGER.state.clientState.crossedOutOutlines = packet.crossedOutOutlines; - break; + break; case "yourDeathNote": if(GAME_MANAGER.state.stateType === "game" && GAME_MANAGER.state.clientState.type === "player") GAME_MANAGER.state.clientState.deathNote = packet.deathNote ?? ""; diff --git a/client/src/menu/game/gameScreenContent/GraveyardMenu.tsx b/client/src/menu/game/gameScreenContent/GraveyardMenu.tsx index e555cda6a..e96c221c5 100644 --- a/client/src/menu/game/gameScreenContent/GraveyardMenu.tsx +++ b/client/src/menu/game/gameScreenContent/GraveyardMenu.tsx @@ -33,37 +33,30 @@ function RoleListDisplay(): ReactElement { )! const crossedOutOutlines = usePlayerState( clientState => clientState.crossedOutOutlines, - ["yourCrossedOutOutlines"] - ) + ["yourCrossedOutOutlines"], + [] + )! return <> - { roleList.map((entry, index)=>{ - const roleOutlineName = translateRoleOutline(entry); - - return