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TargetPermanentOrPlayer canChoose miss logic of isNotTarget #13212

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xenohedron opened this issue Jan 9, 2025 · 0 comments
Open

TargetPermanentOrPlayer canChoose miss logic of isNotTarget #13212

xenohedron opened this issue Jan 9, 2025 · 0 comments

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@xenohedron
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Looks like canChoose miss logic of isNotTarget. It must call canBeTargeted check for “!isNotTarget” only like canTarget do above:
IMG_1043

P.S. Potential bugs: player can’t choose permanents with protection for non targeted effects. CanChoose is rare directly used in custom effects, so it must be a rare reported bug.

Originally posted by @JayDi85 in #13199 (comment)

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