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LevelX2 edited this page Jul 3, 2015 · 14 revisions

Release 1.4.2v0 (2015-07-03)

ADDED FEATURES

  • A new "All attack" button, that let all not already attacking and able to attack creature attack.
  • Graveyard zone handling changed to a non modal window, that can stay open while resolving spells or doing other things.
  • Reveal and Look at windows improved (stay now open until the player closes it).
  • If a player plays with the top card of library revealed, the revealed card is shown in a movable reveal window.
  • Table waiting dialog - Added player flag to the grid. Window size is now saved and reused. Order and width of columns are saved and restored now. The tile text includes now table information.
  • Tournament player grid - Added player flag to the grid. Order and width of columns are saved and restored now.
  • Avatar in game shows now the player flag.
  • The dialog zone with the buttons shows now more often the source name that requests a target or decision. Also if the area is not wide enough to show the complete text of an ability to use a tooltip is created that shows the complete text.
  • A new draft tournament format called "Random" booster draft was added. You can add any number of sets and all boosters for the tournament are selected from the chosen sets by random. So all players can start with a boosters from a different expansions in each draft round.
  • The MTGO Holiday Cube 2015 was added.

FIXES

  • Fix lands targeted by Tidal Warrior, Grixis Illusionist, and other similar effects erroneously keeping all their subtypes
  • Kicker - Fixed that multikicker activation number was not reset after canceled cast.
  • Computer AI - Fixed a bug in AI target handling (e.g. AI's Show and Tell selection blocked UI).
  • Fixed a bug that prevented asThoughAs continuous effects correctly change controller (e.g. play lands from library with a controlled Courser of Kruphix owned by opponent did not work).
  • Fixed a bug that destroying a commander was not counted as a successful destroy when the commander went to command zone as a player choice instead to graveyard (e.g. important for Phyrexian Rebirth like effects).
  • Fixed for Flameshadow Conjuring and Felhide Spiritbinder that the created token did not get haste or the added card type enchantment.
  • Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return that already left the zone they should be moved from.
  • Fixed a bug of the check if two objects share a color were also two colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands).
  • Fixed that creatures that were forced to attack were also wrongly forced to attack if they had to pay a cost to be able to attack.
  • Fixed that mana auto-payment settings were not correctly set from previous settings on game start.
  • Fixed exile and return back under owner control handling (e.g. Norin the Wary did not return from command zone when commander replacement effect was used).

CARD SPECIFIC FIXES

  • Aerie Mystics - Fixed wrong toughness value.
  • Ambush Commander - Fixed that it was animating each player's Forests instead of just your own.
  • Animate Dead - Fixed that the target card in graveyard was not handled correct, if the Animate Dead reentered the Battlefield(e.g. with Worldgorger Dragon combo).
  • Daxos of Meletis - Fixed that the mana as thought ability did not work. Fixed that a instant could also be cast from other players.
  • Delaying Shield - Fixed that always only 1 counter was removed but all had to be paid.
  • Dirty Wererat - Fixed the not working regenerate ability.
  • Divine Reckoning - Fixed that the permanents to chose were handled targeted.
  • Gifts Ungiven - Fixed that the target opponent was wrongly chosen during resolution.
  • Gilded Drake - Fixed that the Drake had not to be sacrificed if the control did not happen.
  • Grixis Illusionist - Fixed that it was possible to target opponent's lands.
  • Golem's Heart - Fixed that the triggered ability did not work.
  • Mossbridge Troll - Fixed that the Troll was also regenerated of detroy effect if it was not possible to regenerate.
  • Notion Thief - Fixed that the replacment effect was not always applied as intended.
  • Obzedat, Ghost Council - Fixed possible null pointer exception.
  • Ojutai, Soul of Winter - Fixed that it wrongly only was able to target creature permanents.
  • Plea for Power - Fixed the order the players are asked to vote.
  • Possibility Storm - Fixed a bug that it was not correctly checked if the player was able to cast modal spells.
  • Savage Summoning - Fixed that it did not work to cast a commander from command zone.
  • Scourge of Valkas - Fixed triggering on Dragons entering the battlefield under other player's control.
  • Zur's Weirding - Fixed that the player hand cards were not revealed.

ADDED CARDS (728)

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