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aireplaydeauth.h
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aireplaydeauth.h
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#ifndef AIREPLAYDEAUTH_H
#define AIREPLAYDEAUTH_H
#include <QWidget>
#include <QTimer>
#include "utils.h"
#include "GLOBALS.h"
#include "DEFINES.h"
#include "attackdeauth.h"
namespace Ui {
class aireplayDeauth;
}
class aireplayDeauth : public QWidget
{
Q_OBJECT
public:
explicit aireplayDeauth(QWidget *parent = 0);
~aireplayDeauth();
enum STATUS {DEAUTHENTICATED, DEAUTHENTICATING, STOPPED};
STATUS getStatus() const {return status;}
QString getStatusQString();
signals:
void toLog(QString command);
void succesfull(QString msg);
void statusChanged(const QString &s);
public slots:
bool start(const QString &BSSID, QString MAC);
bool stop();
void clearLog();
private slots:
void update(QString line);
void toThisLog(const QString &com);
void setStatus(const STATUS &s);
void endAuthentication(int ,QProcess::ExitStatus status);
private:
Ui::aireplayDeauth *ui;
attackDeauth *attack;
STATUS status;
};
#endif // AIREPLAYDEAUTH_H