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Tick Number as Timestamp #2
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API
This change affects the join system or the game loop. Cannot be released as a revision.
enhancement
New feature or request
Milestone
As the current synchronized time system stands, it notates time in seconds using floating points. This causes many conversion and comparison problems because of the nature of floating points.
An integer tick offset could be used instead of a floating point clock offset to notate a timestamp. If the floating point representation is required, the current tick could easily be converted to a time using the fixed tick delta time.
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