This project is dedicated to rendering fractals. Fractals are intricate, self-similar patterns that exhibit complexity at every scale, and rendering these patterns can produce stunning visual effects. This project is under development, where so far, only the mandelbrot set is covered.
In the terms of building, it is recommended to build in release mode cargo build --release
, as rendering fractals can be heavy, and the optimizations will significantly speed up the rendering process.
Contributions are welcomed.