Releases: mcglincy/dungeondraw-foundry-vtt
Releases · mcglincy/dungeondraw-foundry-vtt
0.16.2
0.16.1
0.16.0
0.15.1
0.15.0
0.14.2
0.14.1
0.14.0
- Add snap to grid, with module setting to turn on/off. Hold shift to disable.
- Add support for 3D Canvas module wall flags, with module setting to turn on/off.
- Add "Save to Scene Background" button, useful for setting a 3D Canvas floor.
- Change renderer to use Pixi.js polygon texture fill for floor and wall textures, rather than manually creating Sprites. This should allow small (e.g., 100x100px) textures to be performant.
- Only show delete-all button to GM.
- Improve Clear button confirmation dialog text.
0.13.1
0.13.0
- Make Dungeon Draw compatible with Foundry v9.
- Add config settings for wall texture and wall texture tint.
- Add config setting for door line thickness, separate from wall thickness.
- Update Wood Planks theme to use a wall texture.
- Move "Save new Custom Theme" to themes tab.
- Project tooling: use rollup to package Dungeon Draw as a minified js bundle. Saves ~200kb download size.
- Project tooling: add prettier, eslint, and presubmit checks.