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SpecDlg.cpp
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// SpecDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Spec.h"
#include "SpecDlg.h"
#include "WaveWin.h"
#include "SpecWin.h"
#include <mmsystem.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
extern int gSource; // 0=Audio, 1=Test
extern int gPlaying; // 0=Stop, 1=Play, -1=Wait SpecWin, -2=Wait both Wave & Spec Wins
extern BOOL gQuit; // Signal sampling thread to exit
extern PBYTE gWave; // Pointer to the current sampled buffer
extern BYTE gStaticWave[MAXWAVE + 1]; // Static wave buffer
extern CWaveWin gWaveWin;
extern CSpecWin gSpecWin;
extern void StartSampling();
extern void StopSampling();
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CSpecDlg dialog
CSpecDlg::CSpecDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSpecDlg::IDD, pParent)
{
gSource = 0;
m_hIcon = AfxGetApp()->LoadIcon(IDI_SPECICO);
}
void CSpecDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_PROGRESS, m_Progress);
DDX_Control(pDX, IDC_PEAK, m_PeakTime);
DDX_Control(pDX, IDC_BAR, m_BarTime);
DDX_Control(pDX, IDC_WAVE, gWaveWin);
DDX_Control(pDX, IDC_SPEC, gSpecWin);
DDX_Radio(pDX, IDC_RB_RECORD, gSource);
}
BEGIN_MESSAGE_MAP(CSpecDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_WM_VSCROLL()
ON_WM_CLOSE()
ON_WM_DESTROY()
ON_WM_HSCROLL()
ON_BN_CLICKED(IDC_3D, OnBnClicked3d)
ON_BN_CLICKED(IDC_RB_RECORD, OnBnClickedRbRecord)
ON_BN_CLICKED(IDC_RB_TEST, OnBnClickedRbTest)
ON_WM_MOVE()
ON_BN_CLICKED(IDC_STARTSTOP, OnBnClickedStartstop)
END_MESSAGE_MAP()
// CSpecDlg message handlers
BOOL CSpecDlg::OnInitDialog()
{
CDialog::OnInitDialog();
CenterWindow();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_Progress.SetRange(0, 7200);
m_Progress.SetTicFreq(800);
m_Progress.SetPos(0);
m_BarTime.SetRange(1, 128);
m_BarTime.SetPos(gSpecWin.m_BarDly);
m_PeakTime.SetRange(0, 300);
m_PeakTime.SetPos(300 - gSpecWin.m_PckDly);
gWaveWin.InitWave();
gSpecWin.InitSpec();
StartSampling();
return TRUE; // return TRUE unless you set the focus to a control
}
void CSpecDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSpecDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSpecDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CSpecDlg::OnBnClickedStartstop()
{
if (gPlaying == 0)
gPlaying = 1;
else if (gPlaying == 1)
gPlaying = 0;
}
void CSpecDlg::OnBnClicked3d()
{
gSpecWin.Toggle3dView();
if (gSpecWin.m_3dView) {
m_PeakTime.EnableWindow(FALSE);
m_BarTime.EnableWindow(FALSE);
}
else {
m_PeakTime.EnableWindow();
m_BarTime.EnableWindow();
}
}
void CSpecDlg::OnBnClickedRbRecord()
{
gSource = 0;
gPlaying = 1;
gWave = gStaticWave;
gWaveWin.GenerateWave(0);
m_Progress.SetPos(0);
m_Progress.EnableWindow(FALSE);
}
void CSpecDlg::OnBnClickedRbTest()
{
gSource = 1;
gPlaying = 0;
gWave = gStaticWave;
gWaveWin.GenerateWave(0);
m_Progress.EnableWindow();
}
void CSpecDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
gPlaying = 0;
gWaveWin.GenerateWave(m_Progress.GetPos() / 10.0);
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}
void CSpecDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
gSpecWin.m_PckDly = 300 - m_PeakTime.GetPos();
gSpecWin.m_BarDly = m_BarTime.GetPos();
CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
}
void CSpecDlg::OnClose()
{
gQuit = TRUE;
gPlaying = 0;
CDialog::OnClose();
}
void CSpecDlg::OnDestroy()
{
CDialog::OnDestroy();
gQuit = TRUE;
gPlaying = 0;
}
BOOL CSpecDlg::DestroyWindow()
{
gQuit = TRUE;
StopSampling();
return CDialog::DestroyWindow();
}
void CSpecDlg::OnMove(int x, int y)
{
CDialog::OnMove(x, y);
if (gPlaying == 1) gWaveWin.OnPaint();
}