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ANSI.cs
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ANSI.cs
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using System.Text;
using System.Text.RegularExpressions;
namespace Meep.Tech.Text {
/// <summary>
/// Utilities and Constants for ANSI escape codes.
/// </summary>
public static partial class ANSI {
/// <summary>
/// The ANSI code for resetting all styles.
/// </summary>
public const int ResetCode
= 0;
/// <summary>
/// The ANSI Escape for resetting all styles.
/// </summary>
public static string ResetEscape
=> Escape(ResetCode);
/// <summary>
/// The prefix for ANSI Escape codes.
/// </summary>
public static string EscapePrefix
=> "\e[";
/// <summary>
/// The suffix for ANSI Escape codes.
/// </summary>
public static string EscapeSuffix
=> "m";
/// <summary>
/// The regex pattern for matching ANSI Escape codes.
/// </summary>
public static Regex EscapePattern
=> _GetEscapeRegEx();
/// <summary>
/// Simple Text Colors; by name.
/// </summary>
public static readonly IReadOnlyDictionary<string, Color> Colors
= new Dictionary<string, Color>() {
{ "default", Color.Reset },
{ "black", Color.Black },
{ "red", Color.Red },
{ "green", Color.Green },
{ "yellow", Color.Yellow },
{ "blue", Color.Blue },
{ "magenta", Color.Magenta },
{ "cyan", Color.Cyan },
{ "white", Color.White },
{ "grey", Color.BrightBlack },
{ "gray", Color.BrightBlack }
}.AsReadOnly();
/// <summary>
/// Simple Background Colors; by name.
/// </summary>
public static readonly IReadOnlyDictionary<string, Bg> Backgrounds
= new Dictionary<string, Bg>() {
{ "default", Bg.Reset },
{ "black", Bg.Black },
{ "red", Bg.Red },
{ "green", Bg.Green },
{ "yellow", Bg.Yellow },
{ "blue", Bg.Blue },
{ "magenta", Bg.Magenta },
{ "cyan", Bg.Cyan },
{ "white", Bg.White },
{ "grey", Bg.BrightBlack },
{ "gray", Bg.BrightBlack },
}.AsReadOnly();
/// <summary>
/// Effects; by name.
/// </summary>
public static readonly IReadOnlyDictionary<string, Effect> Effects
= new Dictionary<string, Effect>() {
{ "default", Effect.Reset },
{ "bold", Effect.Bold },
{ "faint", Effect.Faint },
{ "italic", Effect.Italic },
{ "underline", Effect.Underline },
{ "blink", Effect.Blink },
{ "slow-blink", Effect.Blink },
{ "slowblink", Effect.Blink },
{ "fastblink", Effect.FastBlink },
{ "fast-blink", Effect.FastBlink },
{ "fast blink", Effect.FastBlink },
{ "reverse", Effect.Reverse },
{ "conceal", Effect.Conceal },
{ "crossout", Effect.CrossedOut },
{ "cross-out", Effect.CrossedOut },
{ "crossedout", Effect.CrossedOut },
{ "crossed-out", Effect.CrossedOut },
{ "crossed out", Effect.CrossedOut },
{ "framed", Effect.Framed },
{ "encircled", Effect.Encircled },
{ "overlined", Effect.Overlined },
}.AsReadOnly();
/// <summary>
/// Remove all ANSI escape codes from a string.
/// </summary>
public static string Clear(string text)
=> _GetEscapeRegEx()
.Replace(text, "");
/// <summary>
/// Add the ANSI escape code to Reset all styles.
/// </summary>
public static string Reset(string text = null!)
=> text is not null
? $"{ResetEscape}{text}"
: ResetEscape;
/// <summary>
/// Add the ANSI escape code to set the text color using simple 4-bit colors.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddColor(string text, Color color, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{Escape(color)}{text}"
: $"{Escape(color)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code to set the text color using a full RGB color.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddColor(string text, RGB color, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{Escape(color)}{text}"
: $"{Escape(color)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code to set the background color using simple 4-bit colors.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddBg(string text, Bg bg, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{Escape(bg)}{text}"
: $"{Escape(bg)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code to set the background color using simple 4-bit colors.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddBg(string text, Color bg, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{EscapeBg(bg)}{text}"
: $"{EscapeBg(bg)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code to set the background color using full RGB colors.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddBg(string text, RGB bg, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{EscapeBg(bg)}{text}"
: $"{EscapeBg(bg)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code to set the text effect.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string AddEffect(string text, Effect effect, bool thenReset = true)
=> (!thenReset || text.EndsWith(Reset()))
? $"{Escape(effect)}{text}"
: $"{Escape(effect)}{text}{Reset()}";
/// <summary>
/// Add the ANSI escape code for bold text.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string Bold(string text, bool thenReset = true)
=> AddEffect(text, Effect.Bold, thenReset);
/// <summary>
/// Add the ANSI escape code for italic text.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string Italic(string text, bool thenReset = true)
=> AddEffect(text, Effect.Italic, thenReset);
/// <summary>
/// Add the ANSI escape code for underlined text.
/// </summary>
/// <params><inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)" path="/param"/></params>
public static string Underline(string text, bool thenReset = true)
=> AddEffect(text, Effect.Underline, thenReset);
/// <summary>
/// Add the ANSI escape codes to a piece of text for the given style options.
/// </summary>
/// <param name="text">The text to style.</param>
/// <param name="color">The foreground/text color to set.</param>
/// <param name="bg">The background color to set.</param>
/// <param name="effect">The text effect to set.</param>
/// <param name="thenReset">Whether to reset the styling after the given text (helpful for chaining).</param>
public static string Stylize(
string text,
Color? color = null!,
Bg? bg = null!,
Effect? effect = null!,
bool thenReset = true
) {
StringBuilder sb = new();
if(color is not null) {
sb.Append(Escape(color.Value));
}
if(bg is not null) {
sb.Append(Escape(bg.Value));
}
if(effect is not null) {
sb.Append(Escape(effect.Value));
}
sb.Append(text);
if(thenReset) {
sb.Append(Reset());
}
return sb.ToString();
}
/// <inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)"/>
public static string Stylize(
string message,
RGB color,
Bg? bg = null!,
Effect? effect = null!,
bool thenReset = true
) {
StringBuilder sb = new(Escape(color));
if(bg is not null) {
sb.Append(Escape(bg.Value));
}
if(effect is not null) {
sb.Append(Escape(effect.Value));
}
sb.Append(message);
if(thenReset) {
sb.Append(Reset());
}
return sb.ToString();
}
/// <inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)"/>
public static string Stylize(
string message,
Color? color = null!,
RGB? bg = null!,
Effect? effect = null!,
bool thenReset = true
) {
StringBuilder sb = new();
if(color is not null) {
sb.Append(Escape(color.Value));
}
if(bg is not null) {
sb.Append(Escape(bg.Value));
}
if(effect is not null) {
sb.Append(Escape(effect.Value));
}
sb.Append(message);
if(thenReset) {
sb.Append(Reset());
}
return sb.ToString();
}
/// <inheritdoc cref="Stylize(string, Color?, Bg?, Effect?, bool)"/>
public static string Stylize(
string message,
RGB? color,
RGB? bg,
Effect? effect = null!,
bool thenReset = true
) {
StringBuilder sb = new();
if(color is not null) {
sb.Append(Escape(color.Value));
}
if(bg is not null) {
sb.Append(Escape(bg.Value));
}
if(effect is not null) {
sb.Append(Escape(effect.Value));
}
sb.Append(message);
if(thenReset) {
sb.Append(Reset());
}
return sb.ToString();
}
/// <summary>
/// Get the ANSI escape code for a given text/foreground color.
/// </summary>
public static string Escape(Color color)
=> Escape((int)color);
/// <summary>
/// Get the ANSI escape code for a given background color.
/// </summary>
public static string Escape(Bg bg)
=> Escape((int)bg);
/// <summary>
/// Get the ANSI escape code for a given text effect.
/// </summary>
public static string Escape(Effect effect)
=> Escape((int)effect);
/// <summary>
/// Get the ANSI escape for a given code and optional arguments.
/// </summary>
public static string Escape(int code, params int[] args)
=> args.Length > 0
? $"{EscapePrefix}{code};{string.Join(";", args)}{EscapeSuffix}"
: $"{EscapePrefix}{code}{EscapeSuffix}";
/// <summary>
/// Get the ANSI escape codes for coloring text and backgrounds.
/// </summary>
/// <param name="color">The text color.</param>
/// <param name="bg">The background color.</param>
public static string Escape(Color? color = null!, Color? bg = null!)
=> color is not null && bg is not null
? $"{Escape(color.Value)}{EscapeBg(bg.Value)}"
: color is not null
? Escape(color.Value)
: bg is not null
? EscapeBg(bg.Value)
: "";
/// <inheritdoc cref="Escape(Color?, Color?)"/>
public static string Escape(RGB? color = null!, RGB? bg = null!)
=> color is not null && bg is not null
? $"{Escape(color)}{Escape(bg)}"
: color is not null
? Escape(color.Value)
: bg is not null
? EscapeBg(bg.Value)
: "";
/// <summary>
/// Get the ANSI escape code for a given RGB color.
/// </summary>
/// <param name="color">The color to escape.</param>
/// <param name="asBg">Whether to escape as a background color.</param>
public static string Escape(RGB color, bool asBg = false)
=> asBg
? EscapeBg(color)
: Escape(color);
/// <inheritdoc cref="Escape(RGB, bool)"/>
public static string Escape(RGB color)
=> Escape(38, 2, color.R, color.G, color.B);
/// <summary>
/// Get the ANSI escape code for a given background color.
/// </summary>
/// <param name="color">The color to escape (as text background).</param>
public static string EscapeBg(Color color)
=> Escape((int)color + 10);
/// <summary>
/// Get the ANSI escape code for a given background color.
/// </summary>
/// <param name="color">The color to escape (as text background).</param>
public static string EscapeBg(RGB color)
=> Escape(48, 2, color.R, color.G, color.B);
#region Generated Regex
[GeneratedRegex(@"\e\[\d+m")]
private static partial Regex _GetEscapeRegEx();
[GeneratedRegex(@"^\s+", RegexOptions.Multiline)]
private static partial Regex _GetRemoveAllIndentRegex();
#endregion
}
}