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Releases: megai2/d912pxy

Beta v0.9.7.1

03 Mar 18:38
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Changelog:
-added realtime pck files saving
-better pck files name hashing
-fixed stackwalker not loading project's pdb
-removed P7 exceptional flush due to double crashing
-added basic shader cache to release

Beta v0.9.7

28 Feb 16:14
4874521
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Summary changelog from "Alpha v0.9"

  • Tons of crashfixes!
  • New install utility
  • Installation and troubleshooting instructions moved to public wiki. Want a translation or extra manuals or typo fix? Do it!
  • Shader cache and shader profiles single file packing with memcache
  • Fullscreen support (Do Ctrl+Alt+Del->Logout/Logoff if you catch videofeed stall!)
  • Unlocked FPS in windowed mode
  • Better screen mode switching / fullscreen focus handling
  • Full ArcDPS support
  • Better logging
  • Better crash logging
  • Multithread optimizations
  • General optimizations
  • GPU-CPU memory conflict fixes
  • AMD Radeon hardware compatibility fixes
  • Source code release
  • Visual error fixes
  • -umbra_gpu switch hack-support
  • Metric code rewrite
  • Benchmark build for comparsion of dx9 vs dx12 performance
  • Screenshot support
  • Discord residence @ GW2 Development community for small and big talks!
  • Custom shaders support! Details

Special thanks

Throne3d - for debugging AMD problems
/u/deltaconnected - for collaboration on ArcDPS support
moriz1 - for showcase video and critics
handsomematt - for original code inspection and help on auto-builds

Alpha v0.9.6.9

27 Feb 15:13
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Alpha v0.9.6.9 Pre-release
Pre-release

Changelog:
-MT issue crashfix

Alpha v0.9.6.8

26 Feb 07:17
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Alpha v0.9.6.8 Pre-release
Pre-release

Changelog:
-Disabled P7 crash handlers
-Fixed crashlog writing
-Added more dx9 api extenders
-Updated imgui patch

Alpha v0.9.6.7

24 Feb 17:31
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Alpha v0.9.6.7 Pre-release
Pre-release

Changelog:
-Added crash handler with stack backtrace
-Added support for custom shaders
-Crashfix in dheap cleanup
-Better logging

Alpha v0.9.6.6

19 Feb 20:41
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Alpha v0.9.6.6 Pre-release
Pre-release

Changelog:
-fixed crash on settings change
-fixed fullscreen multithread lockup
-optimized heap cleanup
-fixed shader cleanup crash
-workaround for sm 1_x shaders recompilation crash

Alpha v0.9.6.5 special

17 Feb 19:42
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Pre-release

Changelog:
-fixed problems with AMD hardware

Alpha v0.9.6.4

17 Feb 07:58
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Alpha v0.9.6.4 Pre-release
Pre-release

Changelog:
-Added more DXGI logs
-Added log entry to detect what build is running
-Added Release_pb build for dx9-dx12 comparsion benching

This build is PERFORMANCE_GRAPH enabled.

This build will run dx9 API if performance_graph_dx9.png file is not present in game root folder, otherwise it will run dx12

Running dx9 API will result in performance_graph_dx9.png file created upon exiting the game

-Now project have a discord residence @ GW2 Development community
-Debug build now properly redirects DXGI and DX12 debug layer output to logs

If you can't run debug build, you need to install this
https://www.thewindowsclub.com/install-graphics-tools-in-windows-10

-Added a fallback for variable refresh rate monitors soft crash on uncapped fps behaivour
-Minor code cleanup & optimization
-Added more promts, warnings and notes to installer
-README is now refers to public wiki, so you are free to contribute various typo fixes, translations and other things without PR's.

Alpha v0.9.6.3

11 Feb 15:11
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Alpha v0.9.6.3 Pre-release
Pre-release

Changelog:
-additional loggin for hardware info
-pp version now write performance graph on clean shutdown
-install utility to manage all things with easy
-added empty shader cache to keep things in order anyway
-updates to appveryor script: now there is one build artifact contatining all configurations

Alpha v0.9.6.2

09 Feb 18:04
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Alpha v0.9.6.2 Pre-release
Pre-release

Changelog:
-additional loggin for DXGI problems
-shader cache removal from release, please DO clean install
-screenshot support
-fix for HLSL nrm opcode translation
-testing appveyor autodeploy feature