We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
coords3d[..., 0:1] = (coords3d[..., 0:1] - self.position_range[0]) / (self.position_range[3] - self.position_range[0]) coords3d[..., 1:2] = (coords3d[..., 1:2] - self.position_range[1]) / (self.position_range[4] - self.position_range[1]) coords3d[..., 2:3] = (coords3d[..., 2:3] - self.position_range[2]) / (self.position_range[5] - self.position_range[2]) 作者您好,根据论文所说,coords3d被归一化到[0,1]范围内,但实际上根据上述代码实现的归一化可能会超出[0,1]范围,这对模型性能会有影响吗?
coords3d[..., 0:1] = (coords3d[..., 0:1] - self.position_range[0]) / (self.position_range[3] - self.position_range[0]) coords3d[..., 1:2] = (coords3d[..., 1:2] - self.position_range[1]) / (self.position_range[4] - self.position_range[1]) coords3d[..., 2:3] = (coords3d[..., 2:3] - self.position_range[2]) / (self.position_range[5] - self.position_range[2])
The text was updated successfully, but these errors were encountered:
No branches or pull requests
coords3d[..., 0:1] = (coords3d[..., 0:1] - self.position_range[0]) / (self.position_range[3] - self.position_range[0]) coords3d[..., 1:2] = (coords3d[..., 1:2] - self.position_range[1]) / (self.position_range[4] - self.position_range[1]) coords3d[..., 2:3] = (coords3d[..., 2:3] - self.position_range[2]) / (self.position_range[5] - self.position_range[2])
作者您好,根据论文所说,coords3d被归一化到[0,1]范围内,但实际上根据上述代码实现的归一化可能会超出[0,1]范围,这对模型性能会有影响吗?
The text was updated successfully, but these errors were encountered: