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position_embeding #158

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L1bertad opened this issue Apr 16, 2024 · 0 comments
Open

position_embeding #158

L1bertad opened this issue Apr 16, 2024 · 0 comments

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@L1bertad
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coords3d[..., 0:1] = (coords3d[..., 0:1] - self.position_range[0]) / (self.position_range[3] - self.position_range[0]) coords3d[..., 1:2] = (coords3d[..., 1:2] - self.position_range[1]) / (self.position_range[4] - self.position_range[1]) coords3d[..., 2:3] = (coords3d[..., 2:3] - self.position_range[2]) / (self.position_range[5] - self.position_range[2])
作者您好,根据论文所说,coords3d被归一化到[0,1]范围内,但实际上根据上述代码实现的归一化可能会超出[0,1]范围,这对模型性能会有影响吗?

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