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PhysicsSample

Physics sample

The physics sample shows how to add the physics component to 3D objects and adjust the component's properties in Meta Spatial Editor.

Object 3D sample

Highlighted features

The physics sample shows how a set of 3D objects can interact with other objects using real-world physics interactions with other objects. The 3D objects are glTFs that are embedded in the scene's glXF.

Different interactions (for example, Button, Trigger, Spinner) are implemented as Systems that are applied to different objects.