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ScreenMain.h
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ScreenMain.h
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#ifndef SCREEN_MAIN_H_
#define SCREEN_MAIN_H_
// Include all the wrappers.
#include <NativeUI/Widgets.h>
#include "AlertTab.h"
#include "TrackingTab.h"
#include "HomeTab.h"
using namespace NativeUI;
/**
* This is the main screen of the application.
*/
class ScreenMain : public TabScreen
{
public:
/**
* Constructor.
*/
ScreenMain();
/**
* Destructor.
*/
virtual ~ScreenMain();
void pullRequest();
/**
* Handle keypresses.
*/
virtual void handleKeyPress(int keyCode);
/**
* Handle pointer presses.
*/
virtual void handlePointerPressed(MAPoint2d point);
/**
* Handle pointer moves.
*/
virtual void handlePointerMoved(MAPoint2d point);
/**
* Handle pointer releases.
*/
virtual void handlePointerReleased(MAPoint2d point);
/**
* Create UI with tabs
*/
ScreenMain* createTabUI();
private:
AlertTab* alertTab;
TrackingTab* trackingTab;
HomeTab* homeTab;
};
#endif