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Description
When pressing down dpad to equip the satchel and it says "Saved satchel location" when throwing a satchel, this does work when throwing a satchel. If you detonate that satchel and throw another one at an off angle, it will snap to the saved location. Perfect. But what if you throw multiple satchels at an off angle? Well, the first one will snap to the saved location and the subsequent ones will remain at the off angle location that they were thrown.
Or maybe the actual bug could simply be the fact that we're able to throw down multiple live satchels after the first one. I did a quick scenario test and I was able to throw down 37 satchels before they all blew up on their own. Obviously not a realistic scenario, but we're limit testing.
I think the best solution would be to only allow 1 live satchel at a time rather than trying to worry about multiple satchels adhering to the saved location at the same time.
I'm not super familiar with T4, but there isn't actually a realistic scenario where 2 or more satchels are used, correct? If there is, then the best working solution would be to have all of those adhere to the saved location or adjust the maximum number of satchels that can be out to whatever that scenario value would be.
Below is a video showing the issue on T4:
https://medal.tv/games/xenia/clips/l7GHvpTdVsVYa3S8q?invite=cr-MSxrQmUsNDQxMzkwNTY1&v=30