diff --git a/Readme.txt b/Readme.txt index e2ee48714..e2aa39fc4 100644 --- a/Readme.txt +++ b/Readme.txt @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11 Copyright (c) Microsoft Corporation. All rights reserved. -May 14, 2018 +May 31, 2018 This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, @@ -14,8 +14,8 @@ Windows Vista Service Pack 2 Direct3D 11.0 applications. This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the -Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) or later with the -Windows 10 Fall Creators Update SDK (16299). +Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.7 update) or later with the +Windows 10 April 2018 Update SDK (17134). These components are designed to work without requiring any content from the DirectX SDK. For details, see "Where is the DirectX SDK?" . @@ -92,6 +92,10 @@ RELEASE NOTES RELEASE HISTORY --------------- +May 31, 2018 + VS 2017 updated for Windows 10 April 2018 Update SDK (17134) + Regenerated shaders using Windows 10 April 2018 Update SDK (17134) + May 14, 2018 Updated for VS 2017 15.7 update warnings Code and project cleanup @@ -124,6 +128,7 @@ December 13, 2017 November 1, 2017 VS 2017 updated for Windows 10 Fall Creators Update SDK (16299) + Regenerated shaders using Windows 10 Fall Creators Update SDK (16299) September 22, 2017 Updated for VS 2017 15.3 update /permissive- changes