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Scheduler.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace BenchmarkLogGenerator
{
public class Scheduler
{
private PriorityQueue<Step> m_queue;
public DateTime Now { get; private set; }
public Scheduler(DateTime now)
{
m_queue = new PriorityQueue<Step>(1024);
Now = now;
}
public void Run()
{
while (m_queue.Count != 0)
{
var step = m_queue.Dequeue();
if (step.DueTime > Now)
{
Now = step.DueTime;
}
step.Execute(this);
}
}
public Event ScheduleNewFlow(IEnumerable<Step> steps)
{
var completionEvent = NewEvent();
var flow = new Flow(steps.GetEnumerator(), completionEvent);
var step = new FlowDelayStep(DateTimeUtil.Zero, flow);
Enqueue(step);
return completionEvent;
}
public Step DelayFlow(TimeSpan duration)
{
return new FlowDelayStep(DateTimeUtil.Add(Now, duration));
}
public Event NewEvent()
{
return new Event(this);
}
private void Enqueue(Step step)
{
if (step == null)
{
return;
}
m_queue.Enqueue(step);
}
internal sealed class Flow
{
private IEnumerator<Step> m_steps;
private Event m_completionEvent;
internal Flow(IEnumerator<Step> steps, Event completionEvent)
{
m_steps = steps;
m_completionEvent = completionEvent;
}
public Step NextStep()
{
if (m_steps.MoveNext())
{
var step = m_steps.Current;
step.Flow = this;
return step;
}
else
{
m_completionEvent.Signal();
return null;
}
}
}
public abstract class Step : IComparable<Step>
{
public DateTime DueTime { get; private set; }
internal Flow Flow { get; set; }
public Step(DateTime dueTime)
{
DueTime = dueTime;
}
public abstract void Execute(Scheduler scheduler);
public int CompareTo(Step other)
{
return DueTime.CompareTo(other.DueTime);
}
protected void EnqueueNextStep(Scheduler scheduler)
{
if (Flow == null)
{
return;
}
var step = Flow.NextStep();
if (step == null)
{
return;
}
// TODO: fast path (avoid enqueue)
scheduler.Enqueue(step);
}
}
internal sealed class FlowDelayStep : Step
{
public FlowDelayStep(DateTime dueTime) : base(dueTime)
{
}
public FlowDelayStep(DateTime dueTime, Flow flow) : base(dueTime)
{
Flow = flow;
}
public override void Execute(Scheduler scheduler)
{
EnqueueNextStep(scheduler);
}
}
internal sealed class BlockOnEventStep : Step
{
private Event m_event;
public BlockOnEventStep(Event evt) : base(DateTimeUtil.Zero)
{
m_event = evt;
}
public override void Execute(Scheduler scheduler)
{
if (m_event.IsSet)
{
EnqueueNextStep(scheduler);
}
else
{
m_event.AddFlow(Flow);
}
}
}
public class Event
{
public bool IsSet { get; private set; }
private Scheduler m_scheduler;
private List<Flow> m_blockedFlows;
private List<Event> m_chainedEvents;
public Event(Scheduler scheduler)
{
m_scheduler = scheduler;
m_blockedFlows = null;
m_chainedEvents = null;
}
public Step Wait()
{
return new BlockOnEventStep(this);
}
public static Event WhenAny(params Event[] events)
{
var scheduler = events[0].m_scheduler;
var whenAny = new Event(scheduler);
foreach (var evt in events)
{
evt.AddChained(whenAny);
}
return whenAny;
}
public static Event WhenAll(params Event[] events)
{
var scheduler = events[0].m_scheduler;
var whenAll = new WhenAllEvent(scheduler, events.Length);
foreach (var evt in events)
{
evt.AddChained(whenAll);
}
return whenAll;
}
internal void AddFlow(Flow flow)
{
if (IsSet)
{
m_scheduler.Enqueue(flow.NextStep());
}
else
{
AddBlockedFlow(flow);
}
}
public void AddChained(Event evt)
{
if (IsSet)
{
evt.Signal();
}
else
{
AddChainedEvent(evt);
}
}
public virtual void Signal()
{
if (!IsSet)
{
TransitionToSet();
}
}
protected void TransitionToSet()
{
IsSet = true;
if (m_chainedEvents != null)
{
foreach (var evt in m_chainedEvents)
{
evt.Signal();
}
m_chainedEvents = null;
}
if (m_blockedFlows != null)
{
foreach (var flow in m_blockedFlows)
{
m_scheduler.Enqueue(flow.NextStep());
}
m_blockedFlows = null;
}
}
private void AddBlockedFlow(Flow flow)
{
if (m_blockedFlows == null)
{
m_blockedFlows = new List<Flow>();
}
m_blockedFlows.Add(flow);
}
private void AddChainedEvent(Event evt)
{
if (m_chainedEvents == null)
{
m_chainedEvents = new List<Event>();
}
m_chainedEvents.Add(evt);
}
}
public sealed class WhenAllEvent : Event
{
private int m_count;
public WhenAllEvent(Scheduler scheduler, int count) : base(scheduler)
{
m_count = count;
}
public override void Signal()
{
if (!IsSet)
{
Debug.Assert(m_count != 0);
m_count -= 1;
if (m_count == 0)
{
TransitionToSet();
}
}
}
}
}
public static class DateTimeUtil
{
public static DateTime Zero
{
get
{
return new DateTime(0, DateTimeKind.Utc);
}
}
public static DateTime Add(DateTime dt, TimeSpan ts)
{
return DateTime.SpecifyKind(dt.Add(ts), DateTimeKind.Utc);
}
}
}