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SimpleBezierPC.vcxproj.filters
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SimpleBezierPC.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>18cf05e9-e13d-4c24-8884-fed213ad17b1</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>2c903ec3-daf9-4be8-b9cd-c40098422b1e</UniqueIdentifier>
<Extensions>ico;cur;bmp;dds;dlg;fbx;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="ATG Tool Kit">
<UniqueIdentifier>89ae51e8-c5d5-494a-93fc-73e9ef6cd631</UniqueIdentifier>
</Filter>
<Filter Include="Shaders">
<UniqueIdentifier>{48a27c45-f063-4571-b0ea-99489989090b}</UniqueIdentifier>
</Filter>
<Filter Include="Documentation">
<UniqueIdentifier>{4663ca9a-5d59-4655-b77c-ceff84988441}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="StepTimer.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="DeviceResources.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ControllerFont.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ControllerHelp.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ReadData.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ATGColors.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\FindMedia.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="SimpleBezierPC.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="DeviceResources.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\Kits\ATGTK\ControllerHelp.cpp">
<Filter>ATG Tool Kit</Filter>
</ClCompile>
<ClCompile Include="SimpleBezierPC.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resource.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="atg.ico">
<Filter>Assets</Filter>
</Image>
<Image Include="..\..\..\Media\Textures\ATGSampleBackground.DDS">
<Filter>Assets</Filter>
</Image>
<Image Include="..\..\..\Media\Textures\callout_circle.dds">
<Filter>Assets</Filter>
</Image>
<Image Include="..\..\..\Media\Textures\gamepad.dds">
<Filter>Assets</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<Manifest Include="settings.manifest">
<Filter>Assets</Filter>
</Manifest>
</ItemGroup>
<ItemGroup>
<FxCompile Include="Assets\BezierDS.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\BezierHS_fracEven.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\BezierHS_fracOdd.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\BezierHS_int.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\BezierPS.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\BezierVS.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
<FxCompile Include="Assets\SolidColorPS.hlsl">
<Filter>Shaders</Filter>
</FxCompile>
</ItemGroup>
<ItemGroup>
<None Include="Assets\SimpleBezier.hlsli">
<Filter>Shaders</Filter>
</None>
<None Include="..\..\..\Media\Fonts\SegoeUI_22.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Media\Fonts\SegoeUI_36.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Media\Fonts\XboxOneControllerLegendSmall.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Media\Fonts\SegoeUI_18.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="Readme.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleBezierPC_Readme_ja-jp.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleBezierPC_Readme_ko-kr.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleBezierPC_Readme_zh-cn.docx">
<Filter>Documentation</Filter>
</None>
</ItemGroup>
</Project>