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I silently created the model that didn't have it open. And dispose it after a while. |
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I recently encountered an issue whilst using the ‘rename symbol’ feature on Monaco Editor. The problem arises specifically when trying to rename symbols for files that have not been opened. In this scenario, an error returns stating 'bad edit - model not found’.
As I understand it, the issue stems from the fact that Monaco does not create a model for unopened files. As a result, it can’t apply an edit. This process seems to work fine for opened files as I am able to rename symbols without any issues.
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