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source-visibility-timer.lua
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-- Open Broadcaster Software®️
-- OBS > Tools > Scripts
--
--
--
-- 06/11/2020 13:59 @achilles
-- Globals
local repeat_hold, repeat_source
obs = obslua
source_name = ""
mode = ""
total_ms = 0
delay = 0
hold = 0
start_visible = true
group_items = false
settings_ = nil
--
-- OBS Script Description
-- Displayed in the User Interface
--
--
--
function script_description()
return "Sets a source to show/hide on a timer."
end
--
-- Settings
-- Displayed in the User Interface
--
--
--
function script_properties()
local props = obs.obs_properties_create()
local mode = obs.obs_properties_add_list(props, "mode", "Mode", obs.OBS_COMBO_TYPE_LIST, obs.OBS_COMBO_FORMAT_STRING)
obs.obs_property_list_add_string(mode, "Hide source after specified time", "mode_hide")
obs.obs_property_list_add_string(mode, "Show source after specified time", "mode_show")
obs.obs_property_list_add_string(mode, "Repeat", "mode_repeat")
local p = obs.obs_properties_add_list(props, "source", "Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
local sources = obs.obs_enum_sources()
if sources ~= nil then
for _, source in ipairs(sources) do
local name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
end
end
obs.source_list_release(sources)
obs.obs_properties_add_int(props, "delay_ms", "Delay after activated (ms)", 0, 3600000, 1)
obs.obs_properties_add_int(props, "duration_ms", "Show (ms)", 1, 3600000, 1)
obs.obs_properties_add_int(props, "hold_ms", "Hide (ms)", 1, 3600000, 1)
obs.obs_properties_add_bool(props, "start_visible", "Start visible")
obs.obs_properties_add_bool(props, "group_items", "Include Group items?")
obs.obs_property_set_modified_callback(mode, settings_modified)
settings_modified(props, nil, settings_)
return props
end
--
-- Just a tool
-- If testing and log event writing is needed
--
--
--
local function log(name, msg)
if msg ~= nil then
msg = " > " .. tostring(msg)
else
msg = ""
end
obs.script_log(obs.LOG_DEBUG, name .. msg)
end
--
-- This will toggle the visibility Source (Scene Item/s)
--
--
--
--
function set_visibility(is_visible)
local scenes = obs.obs_frontend_get_scenes()
local is_source = false
if scenes ~= nil then
for _, scenesource in ipairs(scenes) do
local scenename = obs.obs_source_get_name(scenesource)
local scene = obs.obs_scene_from_source(scenesource)
local sceneitems = obs.obs_scene_enum_items(scene)
for i, sceneitem in ipairs(sceneitems) do
local source = obs.obs_sceneitem_get_source(sceneitem)
local sourcename = obs.obs_source_get_name(source)
if sourcename == source_name then
local group = obs.obs_group_from_source(source)
local groupitems = obs.obs_scene_enum_items(group)
if is_visible ~= nil then
obs.obs_sceneitem_set_visible(sceneitem, is_visible)
else
obs.obs_sceneitem_set_visible(sceneitem, not obs.obs_sceneitem_visible(sceneitem))
end
-- Target Sources inside Groups only if user specified
if group_items then
for j, groupitem in ipairs(groupitems) do
if is_visible ~= nil then
obs.obs_sceneitem_set_visible(groupitem, is_visible)
else
obs.obs_sceneitem_set_visible(groupitem, not obs.obs_sceneitem_visible(groupitem))
end
end
end
end
end
obs.sceneitem_list_release(groupitems)
obs.sceneitem_list_release(sceneitems)
end
obs.source_list_release(scenes)
--obs.obs_frontend_source_list_free(scenes)
end
obs.obs_source_release(source)
end
--
-- Hook function
-- Modify Source Visibility [Hide]
-- Stops Timer
--
--
function show_source()
set_visibility(true)
obs.timer_remove(show_source)
end
--
-- Hook function
-- Modify Source Visibility [Show]
-- Start Timer
--
--
function hide_source()
set_visibility(false)
obs.timer_remove(hide_source)
end
--
-- Hook function
--
-- Timer Modifications
--
--
function repeat_hold()
set_visibility()
obs.timer_remove(repeat_hold)
obs.timer_add(repeat_source, total_ms)
end
--
-- Hook function
--
-- Timer Modifications
--
--
function repeat_source()
set_visibility()
obs.timer_remove(repeat_source)
obs.timer_add(repeat_hold, hold)
end
--
--
--
--
--
--
function start_timer()
if (mode == "mode_hide") then
set_visibility(true)
obs.timer_add(hide_source, total_ms)
elseif (mode == "mode_show") then
set_visibility(false)
obs.timer_add(show_source, total_ms)
elseif (mode == "mode_repeat") then
set_visibility(start_visible)
obs.timer_add(repeat_source, total_ms)
end
obs.timer_remove(start_timer)
end
--
--
--
--
--
--
function activate(activating)
obs.timer_remove(start_timer)
obs.timer_remove(repeat_hold)
obs.timer_remove(repeat_source)
obs.timer_remove(hide_source)
obs.timer_remove(show_source)
if activating then
local source = obs.obs_get_source_by_name(source_name)
if source == nil then
return
end
obs.obs_source_release(source)
if delay ~= 0 then
obs.timer_add(start_timer, delay)
else
start_timer()
end
end
end
--
--
--
--
--
--
function settings_modified(props, prop, settings)
local mode_setting = obs.obs_data_get_string(settings, "mode")
local start = obs.obs_properties_get(props, "start_visible")
local hold = obs.obs_properties_get(props, "hold_ms")
local enabled
if (mode_setting == "mode_repeat") then
enabled = true
else
enabled = false
end
obs.obs_property_set_visible(start, enabled)
obs.obs_property_set_visible(hold, enabled)
return true
end
--
--
--
--
--
--
function script_update(settings)
total_ms = obs.obs_data_get_int(settings, "duration_ms")
delay = obs.obs_data_get_int(settings, "delay_ms")
hold = obs.obs_data_get_int(settings, "hold_ms")
source_name = obs.obs_data_get_string(settings, "source")
mode = obs.obs_data_get_string(settings, "mode")
start_visible = obs.obs_data_get_bool(settings, "start_visible")
group_items = obs.obs_data_get_bool(settings, "group_items")
activate(true)
end
--
--
--
--
--
--
function script_defaults(settings)
obs.obs_data_set_default_int(settings, "duration_ms", 1000)
obs.obs_data_set_default_int(settings, "delay_ms", 0)
obs.obs_data_set_default_int(settings, "hold_ms", 1000)
obs.obs_data_set_default_bool(setting, "start_visible", true)
obs.obs_data_set_default_bool(setting, "group_items", false)
end
--
--
--
--
--
--
function script_load(settings)
settings_ = settings
end
--
--
--
--
--
--
function script_unload()
end