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Copy pathMonROBOT5.ino
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MonROBOT5.ino
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#include <PS4Controller.h>
// Définition des broches pour les moteurs
#define IN1 16 // G1
#define IN2 17 // G1
#define IN3 18 // G2
#define IN4 19 // G2
#define ENA 14 // G1 et G2
#define ENB 12 // D1 et D2
#define IN5 25 // D1
#define IN6 26 // D1
#define IN7 27 // D2
#define IN8 32 // D2
#define ENA2 15 // G1 et G2
#define ENB2 2 // D1 et D2
// Variables pour la manette PS4
int LX = 0;
int LY = 0;
int RStickX = 0;
int RY = 0;
int deadBand = 8;
bool connected = false;
void setup() {
pinMode(IN1, OUTPUT);
pinMode(IN2, OUTPUT);
pinMode(IN3, OUTPUT);
pinMode(IN4, OUTPUT);
pinMode(ENA, OUTPUT);
pinMode(ENB, OUTPUT);
pinMode(IN5, OUTPUT);
pinMode(IN6, OUTPUT);
pinMode(IN7, OUTPUT);
pinMode(IN8, OUTPUT);
pinMode(ENA2, OUTPUT);
pinMode(ENB2, OUTPUT);
Serial.begin(115200);
PS4.begin("c0:49:ef:cf:03:1b"); // Remplacez par votre adresse MAC
Serial.println("Prêt.");
delay(200);
}
void loop() {
if (PS4.isConnected() && !connected) {
Serial.println("Connecté !");
Serial.printf("Niveau de batterie : %d\n", PS4.Battery());
connected = true;
}
if (PS4.isConnected()) {
if (PS4.LStickX()) {
LX = PS4.LStickX();
if (abs(LX) < deadBand) {
LX = 0;
}
}
if (PS4.LStickY()) {
LY = PS4.LStickY();
if (abs(LY) < deadBand) {
LY = 0;
}
}
if (PS4.RStickX()) {
RStickX = PS4.RStickX();
if (abs(RStickX) < deadBand) {
RStickX = 0;
}
}
// Contrôle des moteurs en fonction des sticks et des gâchettes
int speed = map(abs(LY), 0, 128, 0, 255);
int turnSpeed = map(abs(RStickX), 0, 128, 0, 255);
if (PS4.L2()) { // Inversion des gâchettes
lateralGauche();
} else if (PS4.R2()) { // Inversion des gâchettes
lateralDroit();
} else {
controlMotors(LX, LY, RStickX, RY, speed, turnSpeed);
}
}
}
void controlMotors(int LX, int LY, int RStickX, int RY, int speed, int turnSpeed) {
if (LY > 0) {
avancer(speed);
} else if (LY < 0) {
reculer(speed);
}
if (RStickX > 0) {
pivoterDroit(turnSpeed);
} else if (RStickX < 0) {
pivoterGauche(turnSpeed);
}
if (LY == 0 && RStickX == 0) {
arreter();
}
}
void avancer(int speed) {
digitalWrite(IN1, LOW);
digitalWrite(IN2, HIGH);
digitalWrite(IN3, LOW);
digitalWrite(IN4, HIGH);
digitalWrite(IN5, LOW);
digitalWrite(IN6, HIGH);
digitalWrite(IN7, LOW);
digitalWrite(IN8, HIGH);
analogWrite(ENA, speed);
analogWrite(ENB, speed);
analogWrite(ENA2, speed);
analogWrite(ENB2, speed);
}
void reculer(int speed) {
digitalWrite(IN1, HIGH);
digitalWrite(IN2, LOW);
digitalWrite(IN3, HIGH);
digitalWrite(IN4, LOW);
digitalWrite(IN5, HIGH);
digitalWrite(IN6, LOW);
digitalWrite(IN7, HIGH);
digitalWrite(IN8, LOW);
analogWrite(ENA, speed);
analogWrite(ENB, speed);
analogWrite(ENA2, speed);
analogWrite(ENB2, speed);
}
void lateralGauche() {
digitalWrite(IN1, HIGH);
digitalWrite(IN2, LOW);
digitalWrite(IN3, LOW);
digitalWrite(IN4, HIGH);
digitalWrite(IN5, HIGH);
digitalWrite(IN6, LOW);
digitalWrite(IN7, LOW);
digitalWrite(IN8, HIGH);
analogWrite(ENA, 255);
analogWrite(ENB, 255);
analogWrite(ENA2, 255);
analogWrite(ENB2, 255);
}
void lateralDroit() {
digitalWrite(IN1, LOW);
digitalWrite(IN2, HIGH);
digitalWrite(IN3, HIGH);
digitalWrite(IN4, LOW);
digitalWrite(IN5, LOW);
digitalWrite(IN6, HIGH);
digitalWrite(IN7, HIGH);
digitalWrite(IN8, LOW);
analogWrite(ENA, 255);
analogWrite(ENB, 255);
analogWrite(ENA2, 255);
analogWrite(ENB2, 255);
}
void pivoterGauche(int speed) {
digitalWrite(IN1, HIGH); // G1 en avant
digitalWrite(IN2, LOW);
digitalWrite(IN3, HIGH); // G2 en avant
digitalWrite(IN4, LOW);
digitalWrite(IN5, LOW); // D1 en arrière
digitalWrite(IN6, HIGH);
digitalWrite(IN7, LOW); // D2 en arrière
digitalWrite(IN8, HIGH);
analogWrite(ENA, speed);
analogWrite(ENB, speed);
analogWrite(ENA2, speed);
analogWrite(ENB2, speed);
}
void pivoterDroit(int speed) {
digitalWrite(IN1, LOW); // G1 en arrière
digitalWrite(IN2, HIGH);
digitalWrite(IN3, LOW); // G2 en arrière
digitalWrite(IN4, HIGH);
digitalWrite(IN5, HIGH); // D1 en avant
digitalWrite(IN6, LOW);
digitalWrite(IN7, HIGH); // D2 en avant
digitalWrite(IN8, LOW);
analogWrite(ENA, speed);
analogWrite(ENB, speed);
analogWrite(ENA2, speed);
analogWrite(ENB2, speed);
}
void arreter() {
digitalWrite(IN1, LOW);
digitalWrite(IN2, LOW);
digitalWrite(IN3, LOW);
digitalWrite(IN4, LOW);
digitalWrite(IN5, LOW);
digitalWrite(IN6, LOW);
digitalWrite(IN7, LOW);
digitalWrite(IN8, LOW);
analogWrite(ENA, 0);
analogWrite(ENB, 0);
analogWrite(ENA2, 0);
analogWrite(ENB2, 0);
}