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New build
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6 files changed

+37
-13
lines changed

6 files changed

+37
-13
lines changed

ProjectSettings/ProjectSettings.asset

Lines changed: 6 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: Mwaayk Games
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productName: ST_Stacking_Game
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
@@ -44,8 +44,8 @@ PlayerSettings:
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1920
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defaultScreenHeight: 1080
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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defaultScreenWidthWeb: 1080
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defaultScreenHeightWeb: 1920
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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unsupportedMSAAFallback: 0
@@ -357,7 +357,8 @@ PlayerSettings:
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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m_TemplateCustomTags: {}
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m_TemplateCustomTags:
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PRODUCT_DESCRIPTION:
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mobileMTRendering:
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Android: 1
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iPhone: 1
@@ -633,7 +634,7 @@ PlayerSettings:
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webGLTemplate: APPLICATION:Default
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 1
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webGLCompressionFormat: 2
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0

docs/Build/docs.data

4.6 MB
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docs/Build/docs.framework.js

Lines changed: 22 additions & 0 deletions
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docs/Build/docs.loader.js

Lines changed: 1 addition & 0 deletions
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docs/Build/docs.wasm

22 MB
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docs/index.html

Lines changed: 8 additions & 8 deletions
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@@ -9,7 +9,7 @@
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</head>
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<body>
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<div id="unity-container" class="unity-desktop">
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<canvas id="unity-canvas" width=960 height=600 tabindex="-1"></canvas>
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<canvas id="unity-canvas" width=1080 height=1920 tabindex="-1"></canvas>
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<div id="unity-loading-bar">
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<div id="unity-logo"></div>
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<div id="unity-progress-bar-empty">
@@ -57,13 +57,13 @@
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}
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var buildUrl = "Build";
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var loaderUrl = buildUrl + "/Builds.loader.js";
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var loaderUrl = buildUrl + "/docs.loader.js";
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var config = {
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dataUrl: buildUrl + "/Builds.data.gz",
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frameworkUrl: buildUrl + "/Builds.framework.js.gz",
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codeUrl: buildUrl + "/Builds.wasm.gz",
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dataUrl: buildUrl + "/docs.data",
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frameworkUrl: buildUrl + "/docs.framework.js",
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codeUrl: buildUrl + "/docs.wasm",
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streamingAssetsUrl: "StreamingAssets",
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companyName: "DefaultCompany",
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companyName: "Mwaayk Games",
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productName: "ST_Stacking_Game",
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productVersion: "0.1",
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showBanner: unityShowBanner,
@@ -94,8 +94,8 @@
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} else {
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// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
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canvas.style.width = "960px";
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canvas.style.height = "600px";
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canvas.style.width = "1080px";
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canvas.style.height = "1920px";
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}
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loadingBar.style.display = "block";

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