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Boots.cs
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Boots.cs
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/*
* ControlValley
* Stardew Valley Support for Twitch Crowd Control
* Copyright (C) 2021 TerribleTable
* LGPL v2.1
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
* USA
*/
using System;
using System.Collections.Generic;
using StardewBoots = StardewValley.Objects.Boots;
namespace ControlValley
{
public class Boots
{
private static readonly List<IBootTier> boots = new List<IBootTier>
{
new MultiBootTier() { 504, 505 },
new MultiBootTier() { 506, 507 },
new MultiBootTier() { 508, 509, 510, 806 },
new MultiBootTier() { 511, 512 },
new MultiBootTier() { 513, 855 },
new MultiBootTier() { 514, 804, 878 },
new SingleBootTier(853),
new SingleBootTier(854)
};
public static StardewBoots GetDowngrade(int index)
{
for (int i = boots.Count - 1; i > 0; --i)
{
if (boots[i].Contains(index))
return boots[i - 1].GetBoots();
}
return null;
}
public static StardewBoots GetUpgrade(int index)
{
for (int i = 0; i < boots.Count - 1; ++i)
{
if (boots[i].Contains(index))
return boots[i + 1].GetBoots();
}
return null;
}
public interface IBootTier
{
bool Contains(int index);
StardewBoots GetBoots();
}
class MultiBootTier : List<int>, IBootTier
{
private Random Random { get; set; }
public MultiBootTier() : base() {
Random = new Random();
}
public StardewBoots GetBoots()
{
return new StardewBoots(this[Random.Next(this.Count)]);
}
}
class SingleBootTier : IBootTier
{
private readonly int index;
public SingleBootTier(int index)
{
this.index = index;
}
public bool Contains(int index)
{
return index == this.index;
}
public StardewBoots GetBoots()
{
return new StardewBoots(index);
}
}
}
}