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FindWinnerOnTicTacToeGame1275.kt
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FindWinnerOnTicTacToeGame1275.kt
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package easy
/*
Tic-tac-toe is played by two players A and B on a 3 x 3 grid.
Here are the rules of Tic-Tac-Toe:
Players take turns placing characters into empty squares (" ").
The first player A always places "X" characters, while the second player B always places "O" characters.
"X" and "O" characters are always placed into empty squares, never on filled ones.
The game ends when there are 3 of the same (non-empty) character filling any row, column, or diagonal.
The game also ends if all squares are non-empty.
No more moves can be played if the game is over.
Given an array moves where each element is another array of size 2 corresponding to the row and column of the grid where they mark their respective character in the order in which A and B play.
Return the winner of the game if it exists (A or B), in case the game ends in a draw return "Draw", if there are still movements to play return "Pending".
You can assume that moves is valid (It follows the rules of Tic-Tac-Toe), the grid is initially empty and A will play first.
Example 1:
Input: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]
Output: "A"
Explanation: "A" wins, he always plays first.
"X " "X " "X " "X " "X "
" " -> " " -> " X " -> " X " -> " X "
" " "O " "O " "OO " "OOX"
Example 2:
Input: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]
Output: "B"
Explanation: "B" wins.
"X " "X " "XX " "XXO" "XXO" "XXO"
" " -> " O " -> " O " -> " O " -> "XO " -> "XO "
" " " " " " " " " " "O "
Example 3:
Input: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]
Output: "Draw"
Explanation: The game ends in a draw since there are no moves to make.
"XXO"
"OOX"
"XOX"
*/
fun tictactoe(moves: Array<IntArray>): String {
val board = Array(3) { CharArray(3) {' '} }
moves.forEachIndexed { i, move ->
var player = 'O'
if (i % 2 == 0)
player = 'X'
board[move[0]][move[1]] = player
}
// check rows
board.forEachIndexed { i, row ->
if (row[0] == 'X' && row[1] == 'X' && row[2] == 'X')
return "A"
else if (row[0] == 'O' && row[1] == 'O' && row[2] == 'O')
return "B"
}
// check columns
for (i in 0 until 3) {
if (board[0][i] == 'X' && board[1][i] == 'X' && board[2][i] == 'X')
return "A"
else if (board[0][i] == 'O' && board[1][i] == 'O' && board[2][i] == 'O')
return "B"
}
// check diagonals
for (i in 0 until 3) {
if ((board[0][0] == 'X' && board[1][1] == 'X' && board[2][2] == 'X')||
(board[0][2] == 'X' && board[1][1] == 'X' && board[2][0] == 'X') )
return "A"
else if ((board[0][0] == 'O' && board[1][1] == 'O' && board[2][2] == 'O')||
(board[0][2] == 'O' && board[1][1] == 'O' && board[2][0] == 'O') )
return "B"
}
if (moves.size<9)
return "Pending"
return "Draw"
}