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SGD2FreeRes Changelog

SGD2FreeRes 3.1.0.0 (Not yet available)

  • Refactor and compile on Visual C++ 6.0.
    • Improve compatability with every Windows system that can play Diablo II.
    • Remove requirement to install C/C++ runtime files, as they are included with every Windows since Windows 95 OSR 2.

SGD2FreeRes 3.0.4.0 (April 15, 2023)

  • Add support for the D2GL Glide and DDraw wrappers. Credits to bayaraa for the implementation.

SGD2FreeRes 3.0.3.1d (April 15, 2023)

  • Add NOWD server to the supported server list.

SGD2FreeRes 3.0.3.1c (April 15, 2023)

  • Add D2infinitum server to the supported server list.

SGD2FreeRes 3.0.3.1b (November 11, 2022)

  • Add Firesnake's ESR servers to the supported server list.

SGD2FreeRes 3.0.3.1 (October 27, 2022)

  • Extended the tile culling even more, to lessen the tile culling problem in D2DX with motion prediction enabled.
  • Fix issue preventing Windows 7 from loading the library.
  • Add Diablo2Online server to the supported server list.

SGD2FreeRes 3.0.3.0 (October 17, 2022)

  • Add support for 1.10 and 1.12A. Credits to Jarcho for the ports.
  • Fix a New Stats and New Skill button 800x600 alignment issue in 1.09D after using a waypoint.
  • Extend the tile culling limit, so that tiles stay rendered with extended field of vision and perspective mode enabled. Credits to Szumigajowy for the starting point to fix this issue.
    • Note that this does not fix room rendering boundary issues. Rooms beyond the current adjacent rooms remain unrendered.
  • Fix a Glide-only window resize issue when 800x600 isn't the second resolution in the resolution list.
  • Fix a crash caused by switching resolutions when 640x480 is the only resolution in the resolution list.

SGD2FreeRes 3.0.2.6d (September 18, 2022)

  • Add Vahsify's "The Fury Within 1.02" server to the supported server list.

SGD2FreeRes 3.0.2.6c (August 15, 2022)

  • Add Casual Nostalgia server to the supported server list.

SGD2FreeRes 3.0.2.6b (August 3, 2022)

  • Update Diablo09's event server in the supported server list.

SGD2FreeRes 3.0.2.6 (June 26, 2022)

  • Fix black rectangle being drawn when the Scroll of Inifuss screen is open.

SGD2FreeRes 3.0.2.5c (April 3, 2022)

  • Updated timer's server in the supported server list.

SGD2FreeRes 3.0.2.5b (February 5, 2022)

  • Add Diablo 09's public test realm.

SGD2FreeRes 3.0.2.5 (January 12, 2022)

  • Fix crash in closed online games due to incorrectly-sized buffer for storing the server's IP's SHA-1 hash.

SGD2FreeRes 3.0.2.4d (January 10, 2022)

  • Updated timer's server in the supported server list.

SGD2FreeRes 3.0.2.4c (December 2, 2021)

  • Add timer's server to the supported server list.

SGD2FreeRes 3.0.2.4b (November 29, 2021)

  • Add 1.09 DiabloFans to the supported server list.

SGD2FreeRes 3.0.2.4 (November 05, 2021)

  • Fix gateway IPv4 hash verification crash with code NTE_BAD_KEYSET.

SGD2FreeRes 3.0.2.3b (November 05, 2021)

  • Add Diablo II Evolution to the supported server list.

SGD2FreeRes 3.0.2.3 (October 17, 2021)

  • Add ZombiesRUs and D2 Rebirth to the supported server list.
  • Fix D2Resurgence server not being properly detected. The IP address entry has been updated.

Developer notes:

  • MDC uses commit 30bda2723b8a18d1ddc3dca8e12f94c7aa2517c9.
  • SGD2MAPI uses commit 7586477cd25d2bfd6a95e62199d885a2ac3543f2.

SGD2FreeRes 3.0.2.2 (August 12, 2021)

  • Fix interface bar background position cut off one pixel at the bottom.

SGD2MAPI:

  • Fix potential crash associated with game library paths.

Developer notes:

  • MDC uses commit d86ca4fed14f08743c511d6d9fde323d5c66c5c3.
  • SGD2MAPI uses commit 7586477cd25d2bfd6a95e62199d885a2ac3543f2.

SGD2FreeRes 3.0.2.1 (June 9, 2021)

  • Fix resolution reverting to 640x480 on gateway play, caused by the number of config resolution being less than that on the gateway.
  • Fix a possible cause of D2SE version detection failing due to improper string zero-termination.

1.09D Only:

  • Fix crash after Act transition cutscene.

Developer notes:

  • MDC uses commit e090165d9ce21534641104915bd0c75efad3dc2e.
  • SGD2MAPI uses commit 8616bc941548fdf3541969694788e25c48dd2739.

SGD2FreeRes 3.0.2.0 (May 1, 2021)

  • Restore support for 1.13D.
  • Add support for 1.14C and 1.14D.
  • Add support for D2DX Glide wrapper. Special thanks to bolrog for providing the extended API in D2DX.
  • Add 856x480 resolution to all existing gateways.
  • Add 1068x600 resolution to D2LOD.NET.
  • Fix potential incorrect display of DirectDraw video mode.
  • Fix config wiping when JSON is not valid.
    • Display a warning and exit if the config is not valid JSON.

SGD2FreeRes 3.0.1.1B (March 27, 2021)

  • Add D2LOD.NET support. The custom resolution is 1024x768.

SGD2FreeRes 3.0.1.1 (March 23, 2021)

  • Add ProjectDiablo 2 support.
  • Fix version detection bug that prevented D2SE from launching even with valid values.
  • Fix incorrect inventory positions caused by some resolution configurations.
  • Fix transfer of inventory arrangement positions between SP and MP.

SGD2FreeRes 3.0.1.0 (March 13, 2021)

  • Restore support for 1.13C.
  • Support D2SE. Must be loaded using the PlugY.ini config.
  • Fix video mode detection always incorrectly detecting DirectDraw when game video mode is not controlled by command line options.
  • Fix default assets mismatch for the right screen's border.
  • Fix potential bug that may result in the New Skill button not appearing correctly.

1.13C Only:

  • Fix the aspect ratio window scaling when the maximize button is pressed. Previously, the maximize button only scaled for 4:3 aspect ratio even when the resolution's aspect ratio was different.
  • Fix the restore down functionality when the maximize button is pressed. Previously, the button would prevent re-maximizing the game window when pressed.

Known issues:

  • In 1.09D, Glide mode will sometimes crash from failed ingame assertion "nIndex != INVALID_HARDWARE". It is currently unknown how to consistently replicate the error.
  • Glide mode displays incorrectly when the maximize button is pressed.

SGD2FreeRes 3.0.0.1 (Feb 26, 2021)

  • Support usage of CnC-DDraw as the DDraw wrapper.
  • Reduce file size through optimization and the removal of code bloat.
  • Fix incompatibility with PlugY.
  • Fix improper resolution selection when largest resolution is set, and 640x480 is excluded in resolution definitions.

Known issues (since last patch):

  • In 1.09D, Glide mode will sometimes crash from failed ingame assertion "nIndex != INVALID_HARDWARE". It is currently unknown how to consistently replicate the error.

SGD2FreeRes 3.0.0.0 (Dec 12, 2020)

  • Rename the project to SGD2FreeRes, as the project can provide more than just HD. Also sorts out confusion from folks who conflate HD with higher quality graphics.
  • Rewrite from the ground up, replacing D2Template with SGD2MAPI as its core.
  • Supports 1.09D, support for the other version need to be ported back in at a later time.
  • Use JSON format for config file.
  • Uncap single player resolution. Resolutions can be added in the config file.
  • Cap multiplayer resolution is depending on the gateway.
  • Support usage of nGlide as the Glide wrapper.
  • Fix video option selection crash that would occur when Lighting Quality is selected under certain circumstances.
  • Fix Windows 10 error on game exit, when Sven's Glide Wrapper is present, but the video mode was not Glide.

D2HD 2.0.1.1 (Approx. Mar 2018 - Nov 2018)

  • Add support for 1.12.
  • Fix window resize issue upon game exit.
  • Fix crash when using a non-standard resolution in DirectDraw or Direct3D video mode.

D2HD 2.0.1.0 (Approx. Mar 2018 - Nov 2018)

  • Set resolution to 1068x600, as Slash wants to maintain consistency with Resurgence.

D2HD 2.0.1.0 Internal Release Candidate (Approx. Mar 2018 - Nov 2018)

  • Set resolution to 1344x700, in case Slash wants to go with the higher resolution.

D2HD 2.0.0.1 (Approx. Dec 2017 - Mar 2018)

  • Fix resolution reload on first game created. Would lag the game, especially in Chaos Sanctuary.

D2HD 2.0 (Approx. June - July 2017)

  • Restore 640x480 resolution. New resolutions are added on top of existing resolutions.
  • (Possibly) added support for 1.13D.

D2HD 1.0 (Approx. May 2017)

  • Replace 640x480 with 1068x600.
  • Only supports 1.13C.