Hi there!
Was using this the other night in multiplayer with Any cutscene pauses enabled. I was the host, and my farmhand triggered the Elliot 10 heart event. During the event, I continuously received the following error:
NullReferenceException: Object reference not set to an instance of an object.
at PauseInMultiplayer.PauseInMultiplayer.GameLoop_UpdateTicking(Object sender, UpdateTickingEventArgs e) in /Users/misha/PauseInMultiplayer/PauseInMultiplayer/PauseInMultiplayer.cs:line 538
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
So, at a guess, .characters was null for the location that my farmhand was in?
This was with:
Stardew Valley: v1.6.3
SMAPI: v4.0.3
Mod: v1.8.0
Hi there!
Was using this the other night in multiplayer with
Any cutscene pausesenabled. I was the host, and my farmhand triggered the Elliot 10 heart event. During the event, I continuously received the following error:So, at a guess,
.characterswasnullfor thelocationthat my farmhand was in?This was with:
Stardew Valley: v1.6.3
SMAPI: v4.0.3
Mod: v1.8.0