-
Notifications
You must be signed in to change notification settings - Fork 0
/
Levels.java
235 lines (204 loc) · 6.4 KB
/
Levels.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
import java.io.IOException;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.util.Scanner;
/**
* Copyright (C) 2020 Intern Labs O!
* <p>
* <p>
* Sokoban is a logical puzzle game in which the player moves boxes
* through a maze shown as a plan in order to put all the boxes
* in the specified final positions. Only one box can be moved at a time,
* and the hero of the game — the "storekeeper" — can only push the boxes,
* but not pull them. Since the game is quite difficult to recreate physically,
* it is usually implemented as a computer game.
*
* @author Argen Kasymov
*/
/**
* Represents the levels of the game
*/
public class Levels {
private int level;
public int reset;
Levels() throws IOException {
level = 1;
}
/**
* First level
*/
public int[][] firstLevel() {
int[][] desktop = new int[][]{
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 2, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 1, 3, 4, 0, 0, 0, 2},
{2, 0, 0, 0, 3, 4, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 2, 0, 0, 0, 2, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2}
};
reset = 1;
return desktop;
}
/**
* Second level
*/
public int[][] secondLevel() {
int[][] desktop = new int[][]{
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 3, 0, 0, 0, 2, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 1, 3, 0, 0, 0, 0, 2},
{2, 0, 0, 0, 3, 0, 0, 4, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 4, 0, 2},
{2, 0, 2, 0, 0, 0, 0, 4, 0, 2},
{2, 0, 3, 0, 0, 0, 0, 4, 0, 2},
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2}
};
reset = 2;
return desktop;
}
/**
* Third level
*/
public int[][] thirdLevel() {
int[][] desktop = new int[][]{
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 2, 2},
{2, 0, 0, 3, 3, 4, 4, 0, 0, 2},
{2, 0, 0, 1, 3, 4, 0, 0, 0, 2},
{2, 0, 0, 0, 3, 4, 0, 0, 0, 2},
{2, 0, 0, 3, 3, 4, 4, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 2, 0, 0, 2},
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2}
};
reset = 3;
return desktop;
}
/**
* Fourth level
*/
public int[][] fourthLevel() {
int[][] desktop = new int[][]{
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
{2, 4, 0, 0, 0, 0, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 0, 2, 0, 0, 2},
{2, 0, 0, 3, 0, 4, 4, 0, 0, 2},
{2, 0, 0, 1, 3, 4, 0, 0, 0, 2},
{2, 0, 0, 0, 0, 4, 0, 0, 0, 2},
{2, 0, 0, 3, 3, 4, 0, 0, 0, 2},
{2, 0, 3, 0, 2, 0, 3, 0, 0, 2},
{2, 0, 2, 0, 0, 0, 2, 0, 0, 2},
{2, 2, 2, 2, 2, 2, 2, 2, 2, 2}
};
reset = 4;
return desktop;
}
/**
* After a player wins a level,
* this method throws them to the next level
*/
public int[][] nextLevel() {
int[][] desktop = null;
switch (level) {
case 1:
desktop = firstLevel();
break;
case 2:
desktop = secondLevel();
break;
case 3:
desktop = thirdLevel();
break;
default:
desktop = fourthLevel();
level = 0;
break;
}
level++;
return desktop;
}
/**
* Reads a file from a folder and
* moves it to a new level
*/
public int[][] readLevel(String fileName) {
String level = "";
FileReader fr = null;
if (fileName == null) {
System.out.println(" file can not find");
return nextLevel();
} else {
try {
fr = new FileReader(fileName);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
Scanner scan = new Scanner(fr);
while (scan.hasNextLine()) {
level += scan.nextLine();
level += "\n";
}
System.out.println(level);
try {
fr.close();
} catch (IOException e) {
e.printStackTrace();
}
char[] strToArray = level.toCharArray();
int[][] desctop = new int[11][11];
int j = 0, k = 0;
if (strToArray[0] == '2' || strToArray[0] == '0' || strToArray[0] == '1' || strToArray[0] == '3' || strToArray[0] == '4') {
desctop[j][k] = Character.getNumericValue(strToArray[0]);
k++;
}
for (int i = 1; i < strToArray.length; i++) {
if (strToArray[i] == '\n' && Character.isDigit(strToArray[i - 1])) {
j++;
k = 0;
}
if (strToArray[i] == '2' || strToArray[i] == '0' || strToArray[i] == '1' || strToArray[i] == '3' || strToArray[i] == '4') {
desctop[j][k] = Character.getNumericValue(strToArray[i]);
k++;
}
}
return desctop;
}
}
/**
* The player can restart the level
*/
public int[][] restartGame() {
int[][] desktop = null;
switch (reset) {
case 1:
desktop = firstLevel();
break;
case 2:
desktop = secondLevel();
break;
case 3:
desktop = thirdLevel();
break;
case 4:
desktop = fourthLevel();
break;
default:
desktop = desktop;
break;
}
return desktop;
}
/**
* Reads the server file and takes it to a new level
*/
public int[][] readLevelFromServer(int level) {
return Server.getLevelFromServer(level);
}
}