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I noticed in the README.md that it says:
SwiftPM (command line) cannot build the Metal shaders so the ultimate build has to be done via Xcode.
and
Although SwiftPM (command line) cannot build the Metal shaders, xcodebuild can and it can be used to do command line builds:
# build and run tests xcodebuild test -scheme mlx-swift-Package -destination 'platform=OS X' # build Tutorial xcodebuild build -scheme Tutorial -destination 'platform=OS X'
Can we use BuildToolPlugin ?
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