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Fix step counter #76

@Glitchfinder

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@Glitchfinder

It turns out that the step counter wasn't being incremented. This is kind of important, because it gets used as a seed for a lot of the game's pseudorandoms such as pathfinding decisions and the castle warp puzzle pattern.

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Build 6This change is part of Build 6Known MaladySomething isn't workingResolved/AddedThis has been resolved and will be in the next update

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