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rule_of_thumb.txt
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rule_of_thumb.txt
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like a cannon that shots
left -> cannon
down 5
and is then destroy or losing durability
cannon8 is 8
cannon7 is 7
cannon6 is cannon 8
.......
attacker is 2
###
three things
position
the node that is drawn to screen holds the ruler's position
R: position 16 * 16, the relative position to interact with
G: tag (name)
B: ruleBase (how tags interact with each other, for example: +3 for R(position), and -3 for self.health)
A: age, healh, Value if 0
the rules are subtract n from the node that the ruler sits on and apply the same amount to the target, but sending cross channels [(R to B for examples) is equally cheap as R to R)]
###
the color is drawn and the
R = 3,5
G = Cleric
B = ruleSet.healing + ruleSet.standing
A = [heal target by one, lose tag by one][give 0 for R, take 0 from R]
0: your position [expand...]
1: other position [expand...]
2: your action [expand...]
3: other action [expand...]
3: your durability [expand...]
###
make it intressting and don't cap and over/under flow the tag/position values.
either cap
then maybe
The drawnPosition
R = 1,1
G = SitUps
B = target (0, 0)
0: your position [expand...]
1: other position [expand...]
2: your action [expand...]
3: other action [expand...]
3: your durability [expand...]