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project1.lpi
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project1.lpi
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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<PathDelim Value="\"/>
<General>
<Flags>
<CompatibilityMode Value="True"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<Title Value="project1"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<Icon Value="0"/>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<BuildModes Count="1">
<Item1 Name="Default" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
</PublishOptions>
<RunParams>
<FormatVersion Value="2"/>
<Modes Count="1">
<Mode0 Name="default"/>
</Modes>
</RunParams>
<RequiredPackages Count="3">
<Item1>
<PackageName Value="LazControls"/>
</Item1>
<Item2>
<PackageName Value="playwavepackage"/>
</Item2>
<Item3>
<PackageName Value="LCL"/>
</Item3>
</RequiredPackages>
<Units Count="3">
<Unit0>
<Filename Value="project1.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="unit1.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit1"/>
</Unit1>
<Unit2>
<Filename Value="unitbrouillon.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="unitBrouillon"/>
</Unit2>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="project1"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf2Set"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions Count="4">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
<Item4>
<Name Value="EReadError"/>
</Item4>
</Exceptions>
</Debugging>
</CONFIG>