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reflux-state-mixin

reflux-state-mixin

A mixin to make Reflux Stores to have a state, similar to React components.

Installation

$ npm install @mongodb-js/reflux-state-mixin --save

in store:

// myStore.js
var Reflux = require('reflux');
var StateMixin = require('reflux-state-mixin');
var Actions = require('./../actions/AnimalsActions');

var AnimalStore = (module.exports = Reflux.createStore({
  mixins: [StateMixin.store],
  listenables: Actions, //or any other way of listening...

  getInitialState: function () {
    //that's a must!
    return {
      dogs: 5,
      cats: 3,
    };
  },

  onNewDogBorn: function () {
    this.setState({ dogs: this.state.dogs + 1 });
    //just like in a Component.
    //this will `trigger()` this state, similar to `render()` in a Component
  },

  //you can use storeDidUpdate lifecycle in the store, which will get called with every change to the state
  storeDidUpdate: function (prevState) {
    if (this.state.dogs !== prevState.dogs) {
      console.log('number of dogs has changed!');
    }
  },
}));

in component:

1. the easy way - connect, with mixin or decorator:

// PetsComponent.js
var AnimalStore = require('./AnimalStore.js');
var StateMixin = require('reflux-state-mixin');

var PetsComponent = React.createClass({
    mixins:[
        StateMixin.connect(AnimalStore, 'dogs')
        StateMixin.connect(AnimalStore, 'cats')
        //OR
        StateMixin.connect(AnimalStore) //now PetsComponent.state includes AnimalStore.state
        ],

    render: function () {
        return (<div><p>We have {this.state.dogs + this.state.cats} pets</p></div>);
    }
})

and if you use React's es6 classes, use the es7 connector decorator:

import { connector } from 'reflux-state-mixin';
import { AnimalStore } from './AnimalStore';

//@viewPortDecorator // make sure other decorators that returns a Component (usually those who provide props) are above `connector` (since it controls state).
@connector(AnimalStore, 'cats')
@connector(AnimalStore, 'dogs')
//or the entire store
@connector(AnimalStore)
//@autobind //other decorators could be anywhere
class PetsComponent extends React.Component {
  render() {
    let { dogs, cats } = this.state;
    return <div>We have {dogs + cats} pets</div>;
  }
}

or if you want to take the long way:

listening to a specific property of Store's state
var AnimalStore = require('./AnimalStore.js');

var DogsComponent = React.createClass({
  mixins: [Reflux.ListenerMixin],
  getInitialState: function () {
    return {
      dogs: AnimalStore.state.dogs,
      //Treat store.state as immutable data - same as you treat component.state -
      //you could use it inside a component, but never change it's value - only with setState()
    };
  },
  componentDidMount: function () {
    this.listenTo(AnimalStore.dogs, this.updateDogs);
    //this Component has no interest in `cats` or any other animal, so it listens to `dogs` changes only
  },
  updateDogs: function (dogs) {
    this.setState({ dogs: dogs });
    //now we have auto-synchronization with `dogs`, with no need for specific logic for that
  },
  render: function () {
    return (
      <div>
        <p>We have {this.state.dogs} dogs</p>
      </div>
    );
  },
});
listen to an entire store:
var AnimalStore = require('./AnimalStore.js');

var PetsComponent = React.createClass({
  mixins: [Reflux.ListenerMixin],
  getInitialState: function () {
    return {
      dogs: AnimalStore.state.dogs,
      cats: AnimalStore.state.cats,
    };
  },
  componentDidMount: function () {
    this.listenTo(AnimalStore, (state) => {
      this.setState({
        dogs: state.dogs,
        cats: state.cats,
      });
    });
    //this way the component can easily decide what parts of the store-state are interesting
  },

  render: function () {
    return (
      <div>
        <p>We have {this.state.dogs + this.state.cats} pets</p>
      </div>
    );
  },
});

some details

GetInitialState() in store should have all of the states from the beginning. Store should not have any method that are declared in state, since you can listen to MyStore.dogs setState() is checking to see if there is a difference between new state.key from current state.key. If not, this specific state.key it's not triggering. For any setState() the entire store is triggering (regardless of changes), allowing any Component or other Store to listen to the entire Store's state.

acknowledgments

Original source from yonatanmn/Super-Simple-Reflux.

This mixin was inspired by (a.k.a shamelessly stole from) - triggerables-mixin. Also see this for details. reflux-provides-store And state-mixin.

I thank @jehoshua02 @brigand and @jesstelford for their valuable code.