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blackjack.js
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blackjack.js
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var utils = require('./utils')
// only add inputs if they don't bust the target value (aka, exact match)
// worst-case: O(n)
module.exports = function blackjack (utxos, outputs, feeRate) {
if (!isFinite(utils.uintOrNaN(feeRate))) return {}
var bytesAccum = utils.transactionBytes([], outputs)
var inAccum = 0
var inputs = []
var outAccum = utils.sumOrNaN(outputs)
var threshold = utils.dustThreshold({}, feeRate)
for (var i = 0; i < utxos.length; ++i) {
var input = utxos[i]
var inputBytes = utils.inputBytes(input)
var fee = feeRate * (bytesAccum + inputBytes)
var inputValue = utils.uintOrNaN(input.value)
// would it waste value?
if ((inAccum + inputValue) > (outAccum + fee + threshold)) continue
bytesAccum += inputBytes
inAccum += inputValue
inputs.push(input)
// go again?
if (inAccum < outAccum + fee) continue
return utils.finalize(inputs, outputs, feeRate)
}
return { fee: feeRate * bytesAccum }
}